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Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (#5730)
Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck. Expecting more subtle issues to stem from this. Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later
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@ -7020,9 +7020,8 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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// Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent without always being a Child window)
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// This is only done for items for the menu set and not the full parent window.
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const bool menuset_is_open = IsRootOfOpenMenuSet();
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ImGuiWindow* backed_nav_window = g.NavWindow;
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if (menuset_is_open)
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g.NavWindow = window;
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PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
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// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
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// However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
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@ -7071,7 +7070,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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const bool hovered = (g.HoveredId == id) && enabled && !g.NavDisableMouseHover;
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if (menuset_is_open)
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g.NavWindow = backed_nav_window;
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PopItemFlag();
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bool want_open = false;
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bool want_close = false;
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@ -7207,9 +7206,8 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
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// See BeginMenuEx() for comments about this.
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const bool menuset_is_open = IsRootOfOpenMenuSet();
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ImGuiWindow* backed_nav_window = g.NavWindow;
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if (menuset_is_open)
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g.NavWindow = window;
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PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
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// We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73),
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// but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only.
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@ -7261,7 +7259,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
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EndDisabled();
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PopID();
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if (menuset_is_open)
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g.NavWindow = backed_nav_window;
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PopItemFlag();
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return pressed;
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}
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