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Tables: Fix for hiding first column (fix fcceff5c + reading PrevLineTextBaseOffset in EndCell of inactive column).
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@ -1449,6 +1449,7 @@ void ImGui::TableBeginRow(ImGuiTable* table)
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table->RowPosY1 = table->RowPosY2 = next_y1;
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table->RowTextBaseline = 0.0f;
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window->DC.PrevLineTextBaseOffset = 0.0f;
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window->DC.CursorMaxPos.y = next_y1;
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// Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging.
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@ -1569,6 +1570,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
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// [Internal] Called by TableNextRow()TableNextCell()!
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// This is called a lot, so we need to be mindful of unnecessary overhead.
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// FIXME-TABLE FIXME-OPT: Could probably shortcut some things for non-active or clipped columns.
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void ImGui::TableBeginCell(ImGuiTable* table, int column_no)
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{
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table->CurrentColumn = column_no;
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@ -1839,7 +1841,7 @@ void ImGui::TableAutoHeaders()
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// Open row
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TableNextRow(ImGuiTableRowFlags_Headers, row_height);
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if (window->SkipItems)
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if (table->HostSkipItems) // Merely an optimization
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return;
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// This for loop is constructed to not make use of internal functions,
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@ -1879,8 +1881,7 @@ void ImGui::TableAutoHeaders()
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open_context_popup = column_n;
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}
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// FIXME-TABLE: This is not user-land code any more...
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// FIXME-TABLE: Need to explain why this is here!
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// FIXME-TABLE: This is not user-land code any more + need to explain WHY this is here!
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window->SkipItems = table->HostSkipItems;
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// Allow opening popup from the right-most section after the last column
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