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Version 1.71 + comments
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@ -28,8 +28,9 @@ HOW TO UPDATE?
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and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
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and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
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- Please report any issue!
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- Please report any issue!
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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VERSION 1.71 (In Progress)
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VERSION 1.71 (Released 2019-06-12)
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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Breaking Changes:
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Breaking Changes:
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@ -93,8 +94,8 @@ Other Changes:
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This is provided for convenience and consistency with VtxOffset.
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This is provided for convenience and consistency with VtxOffset.
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- ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to
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- ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to
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facilitate custom rendering back-ends passing local render-specific data to the draw callback.
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facilitate custom rendering back-ends passing local render-specific data to the draw callback.
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- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545)
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- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. Combine
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Combine with RasterizerFlags::MonoHinting for best results.
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with RasterizerFlags::MonoHinting for best results. (#2545) [@HolyBlackCat]
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- ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not
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- ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not
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fully cleared. Fixed edge-case overflow when adding character 0xFFFF. (#2568). [@NIKE3500]
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fully cleared. Fixed edge-case overflow when adding character 0xFFFF. (#2568). [@NIKE3500]
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- Demo: Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows.
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- Demo: Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows.
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@ -1,5 +1,5 @@
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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dear imgui, v1.71 WIP
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dear imgui, v1.71
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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examples/README.txt
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examples/README.txt
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(This is the README file for the examples/ folder. See docs/ for more documentation)
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(This is the README file for the examples/ folder. See docs/ for more documentation)
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@ -104,7 +104,7 @@ List of Platforms Bindings in this repository:
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imgui_impl_osx.mm ; macOS native API (not as feature complete as glfw/sdl back-ends)
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imgui_impl_osx.mm ; macOS native API (not as feature complete as glfw/sdl back-ends)
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imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
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imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
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imgui_impl_win32.cpp ; Win32 native API (Windows)
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imgui_impl_win32.cpp ; Win32 native API (Windows)
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imgui_impl_glut.cpp ; GLUT/FreeGLUT (not recommended unless really miss the 90's)
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imgui_impl_glut.cpp ; GLUT/FreeGLUT (absolutely not recommended in 2019)
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List of Renderer Bindings in this repository:
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List of Renderer Bindings in this repository:
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@ -3,7 +3,7 @@
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! Prefer using GLFW Or SDL instead!
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// !!! Nowadays, prefer using GLFW or SDL instead!
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#include "imgui.h"
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#include "imgui.h"
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#include "../imgui_impl_glut.h"
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#include "../imgui_impl_glut.h"
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@ -3,7 +3,7 @@
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! Prefer using GLFW or SDL instead!
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// !!! Nowadays, prefer using GLFW or SDL instead!
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// Issues:
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// Issues:
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// [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I
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// [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I
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@ -3,7 +3,7 @@
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
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// !!! Prefer using GLFW or SDL instead!
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// !!! Nowadays, prefer using GLFW or SDL instead!
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// Issues:
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// Issues:
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// [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I
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// [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I
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@ -17,7 +17,8 @@
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows.
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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// Using dear imgui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllimport )
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//#define IMGUI_API __declspec( dllimport )
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@ -25,7 +26,7 @@
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty)
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//---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty)
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//---- It is very strongly recommended to NOT disable the demo windows during development. Please read the comments in imgui_demo.cpp.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read the comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE_DEMO_WINDOWS
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//#define IMGUI_DISABLE_DEMO_WINDOWS
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//---- Don't implement some functions to reduce linkage requirements.
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//---- Don't implement some functions to reduce linkage requirements.
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@ -1,4 +1,4 @@
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (main code and documentation)
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// (main code and documentation)
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// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
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// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
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9
imgui.h
9
imgui.h
@ -1,4 +1,4 @@
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (headers)
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// (headers)
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// See imgui.cpp file for documentation.
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// See imgui.cpp file for documentation.
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@ -46,12 +46,13 @@ Index of this file:
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// Version
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.71 WIP"
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#define IMGUI_VERSION "1.71"
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#define IMGUI_VERSION_NUM 17003
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#define IMGUI_VERSION_NUM 17100
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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// IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default bindings files (imgui_impl_xxx.h)
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// IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default bindings files (imgui_impl_xxx.h)
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// Using dear imgui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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#ifndef IMGUI_API
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#ifndef IMGUI_API
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#define IMGUI_API
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#define IMGUI_API
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#endif
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#endif
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@ -1534,7 +1535,7 @@ struct ImGuiPayload
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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namespace ImGui
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namespace ImGui
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{
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{
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// OBSOLETED in 1.71 (from May 2019)
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// OBSOLETED in 1.71 (from June 2019)
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static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); }
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static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); }
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// OBSOLETED in 1.70 (from May 2019)
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// OBSOLETED in 1.70 (from May 2019)
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static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; }
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static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; }
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (demo code)
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// (demo code)
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// Message to the person tempted to delete this file when integrating Dear ImGui into their code base:
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// Message to the person tempted to delete this file when integrating Dear ImGui into their code base:
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@ -1,4 +1,4 @@
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (drawing and font code)
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// (drawing and font code)
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/*
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/*
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (internal structures/api)
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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// dear imgui, v1.71 WIP
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// dear imgui, v1.71
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// (widgets code)
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// (widgets code)
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/*
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/*
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@ -1,4 +1,4 @@
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dear imgui, v1.71 WIP
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dear imgui, v1.71
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(Font Readme)
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(Font Readme)
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---------------------------------------
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---------------------------------------
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