From 2da1c66d151aec08aee06be4c5948b3cd256a617 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 12 Jun 2019 16:15:08 +0200 Subject: [PATCH] Version 1.71 + comments --- docs/CHANGELOG.txt | 7 ++++--- examples/README.txt | 4 ++-- examples/example_glut_opengl2/main.cpp | 2 +- examples/imgui_impl_glut.cpp | 2 +- examples/imgui_impl_glut.h | 2 +- imconfig.h | 5 +++-- imgui.cpp | 2 +- imgui.h | 9 +++++---- imgui_demo.cpp | 2 +- imgui_draw.cpp | 2 +- imgui_internal.h | 2 +- imgui_widgets.cpp | 2 +- misc/fonts/README.txt | 2 +- 13 files changed, 23 insertions(+), 20 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 36b62efe..d4f5badf 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -28,8 +28,9 @@ HOW TO UPDATE? and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users. - Please report any issue! + ----------------------------------------------------------------------- - VERSION 1.71 (In Progress) + VERSION 1.71 (Released 2019-06-12) ----------------------------------------------------------------------- Breaking Changes: @@ -93,8 +94,8 @@ Other Changes: This is provided for convenience and consistency with VtxOffset. - ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback. -- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545) - Combine with RasterizerFlags::MonoHinting for best results. +- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. Combine + with RasterizerFlags::MonoHinting for best results. (#2545) [@HolyBlackCat] - ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge-case overflow when adding character 0xFFFF. (#2568). [@NIKE3500] - Demo: Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. diff --git a/examples/README.txt b/examples/README.txt index 5cc27482..4f6dd61a 100644 --- a/examples/README.txt +++ b/examples/README.txt @@ -1,5 +1,5 @@ ----------------------------------------------------------------------- - dear imgui, v1.71 WIP + dear imgui, v1.71 ----------------------------------------------------------------------- examples/README.txt (This is the README file for the examples/ folder. See docs/ for more documentation) @@ -104,7 +104,7 @@ List of Platforms Bindings in this repository: imgui_impl_osx.mm ; macOS native API (not as feature complete as glfw/sdl back-ends) imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org imgui_impl_win32.cpp ; Win32 native API (Windows) - imgui_impl_glut.cpp ; GLUT/FreeGLUT (not recommended unless really miss the 90's) + imgui_impl_glut.cpp ; GLUT/FreeGLUT (absolutely not recommended in 2019) List of Renderer Bindings in this repository: diff --git a/examples/example_glut_opengl2/main.cpp b/examples/example_glut_opengl2/main.cpp index 3e63dad0..764ea092 100644 --- a/examples/example_glut_opengl2/main.cpp +++ b/examples/example_glut_opengl2/main.cpp @@ -3,7 +3,7 @@ // !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!! // !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!! -// !!! Prefer using GLFW Or SDL instead! +// !!! Nowadays, prefer using GLFW or SDL instead! #include "imgui.h" #include "../imgui_impl_glut.h" diff --git a/examples/imgui_impl_glut.cpp b/examples/imgui_impl_glut.cpp index 78b3c54a..6b800bf1 100644 --- a/examples/imgui_impl_glut.cpp +++ b/examples/imgui_impl_glut.cpp @@ -3,7 +3,7 @@ // !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!! // !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!! -// !!! Prefer using GLFW or SDL instead! +// !!! Nowadays, prefer using GLFW or SDL instead! // Issues: // [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I diff --git a/examples/imgui_impl_glut.h b/examples/imgui_impl_glut.h index c6fcfd07..506c3867 100644 --- a/examples/imgui_impl_glut.h +++ b/examples/imgui_impl_glut.h @@ -3,7 +3,7 @@ // !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!! // !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!! -// !!! Prefer using GLFW or SDL instead! +// !!! Nowadays, prefer using GLFW or SDL instead! // Issues: // [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I diff --git a/imconfig.h b/imconfig.h index 30ba7901..4d7adf5d 100644 --- a/imconfig.h +++ b/imconfig.h @@ -17,7 +17,8 @@ //#define IM_ASSERT(_EXPR) MyAssert(_EXPR) //#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts -//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows. +//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows +// Using dear imgui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. //#define IMGUI_API __declspec( dllexport ) //#define IMGUI_API __declspec( dllimport ) @@ -25,7 +26,7 @@ //#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS //---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty) -//---- It is very strongly recommended to NOT disable the demo windows during development. Please read the comments in imgui_demo.cpp. +// It is very strongly recommended to NOT disable the demo windows during development. Please read the comments in imgui_demo.cpp. //#define IMGUI_DISABLE_DEMO_WINDOWS //---- Don't implement some functions to reduce linkage requirements. diff --git a/imgui.cpp b/imgui.cpp index 6290ebaf..72ea25e7 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (main code and documentation) // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code. diff --git a/imgui.h b/imgui.h index 4d272015..d5de1102 100644 --- a/imgui.h +++ b/imgui.h @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (headers) // See imgui.cpp file for documentation. @@ -46,12 +46,13 @@ Index of this file: // Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens) -#define IMGUI_VERSION "1.71 WIP" -#define IMGUI_VERSION_NUM 17003 +#define IMGUI_VERSION "1.71" +#define IMGUI_VERSION_NUM 17100 #define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) // Define attributes of all API symbols declarations (e.g. for DLL under Windows) // IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default bindings files (imgui_impl_xxx.h) +// Using dear imgui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. #ifndef IMGUI_API #define IMGUI_API #endif @@ -1534,7 +1535,7 @@ struct ImGuiPayload #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS namespace ImGui { - // OBSOLETED in 1.71 (from May 2019) + // OBSOLETED in 1.71 (from June 2019) static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); } // OBSOLETED in 1.70 (from May 2019) static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; } diff --git a/imgui_demo.cpp b/imgui_demo.cpp index edef9ebc..df875b23 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (demo code) // Message to the person tempted to delete this file when integrating Dear ImGui into their code base: diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 6e32995a..8d0c31de 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (drawing and font code) /* diff --git a/imgui_internal.h b/imgui_internal.h index 98effed2..f82225e3 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (internal structures/api) // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility! diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index 11d348c9..698809b0 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.71 WIP +// dear imgui, v1.71 // (widgets code) /* diff --git a/misc/fonts/README.txt b/misc/fonts/README.txt index ae23bb1c..270cb32e 100644 --- a/misc/fonts/README.txt +++ b/misc/fonts/README.txt @@ -1,4 +1,4 @@ -dear imgui, v1.71 WIP +dear imgui, v1.71 (Font Readme) ---------------------------------------