mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-17 21:56:36 +00:00
AA branch: Fixed resize grip to scale better with non-default window rounding settings.
This commit is contained in:
parent
d69df3065f
commit
2b032004a9
11
imgui.cpp
11
imgui.cpp
@ -221,7 +221,6 @@
|
||||
|
||||
- misc: merge or clarify ImVec4 / ImGuiAabb, they are essentially duplicate containers
|
||||
- window: add horizontal scroll
|
||||
- window: fix resize grip rendering scaling along with Rounding style setting
|
||||
- window: autofit feedback loop when user relies on any dynamic layout (window width multiplier, column). maybe just clearly drop manual autofit?
|
||||
- window: add a way for very transient windows (non-saved, temporary overlay over hundreds of objects) to "clean" up from the global window list.
|
||||
- window: allow resizing of child windows (possibly given min/max for each axis?)
|
||||
@ -3000,11 +2999,13 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
|
||||
// (after the input handling so we don't have a frame of latency)
|
||||
if (!(window->Flags & ImGuiWindowFlags_NoResize))
|
||||
{
|
||||
const float r = window_rounding;
|
||||
const float base_size = window->FontSize() * 1.35f;
|
||||
const float min_size = window_rounding + 1.0f + window->FontSize() * 0.2f;
|
||||
const float corner_size = ImMax(base_size, min_size);
|
||||
const ImVec2 br = window->Aabb().GetBR();
|
||||
window->DrawList->LineTo(br + ImVec2(-2*r,0));
|
||||
window->DrawList->LineTo(br + ImVec2(0,-2*r));
|
||||
window->DrawList->ArcToFast(ImVec2(br.x-r,br.y-r), r, 6, 9);
|
||||
window->DrawList->LineTo(br + ImVec2(-corner_size, 0.0f));
|
||||
window->DrawList->LineTo(br + ImVec2(0.0f, -corner_size));
|
||||
window->DrawList->ArcToFast(ImVec2(br.x - window_rounding, br.y - window_rounding), window_rounding, 6, 9);
|
||||
window->DrawList->Fill(resize_col);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user