Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. (#2589)

This commit is contained in:
actboy168
2022-01-05 13:20:54 +01:00
committed by ocornut
parent 1cbfe93520
commit 29a8ee0826
4 changed files with 10 additions and 0 deletions

View File

@ -61,6 +61,7 @@ Other Changes:
- Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API,
now taking a ImGuiPlatformImeData structure which we can more easily extend in the future.
- Platform IME: moved io.ImeWindowHandle to GetMainViewport()->PlatformHandleRaw.
- Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME composition window when not used. (#2589) [@actboy168]
- Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.
- Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init (added in 1.86). (#4468, #4830) [@dymk]
It would generally not have noticeable side-effect at runtime but would be detected by runtime checkers.