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Docking: Fixed various conflicts not properly resolved on 813e0c1
New git client confusion.
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@ -2,12 +2,8 @@
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// This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..)
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// Implemented features:
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<<<<<<< HEAD
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// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bits indices.
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// [x] Platform: Multi-viewport / platform windows. With issues (flickering when creating a new viewport).
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=======
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// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
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>>>>>>> master
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// [x] Platform: Multi-viewport / platform windows. With issues (flickering when creating a new viewport).
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// Missing features:
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// [ ] Renderer: User texture binding. Changes of ImTextureID aren't supported by this binding! See https://github.com/ocornut/imgui/pull/914
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