mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 23:56:36 +00:00
This commit is contained in:
parent
330d763477
commit
28b237f94d
@ -73,6 +73,20 @@ Other changes:
|
||||
- Nav: Tabbing always enable nav highlight when ImGuiConfigFlags_NavEnableKeyboard is set.
|
||||
Previously was inconsistent and only enabled when stepping through a non-input item.
|
||||
(#6802, #3092, #5759, #787)
|
||||
- Separator(): Altered end-points to use more standard boundaries. (#205, #4787, #1643)
|
||||
- Left position is always current cursor X position.
|
||||
- Right position is always work-rect rightmost edge.
|
||||
- Effectively means that:
|
||||
- A separator in the root of a window will end up a little more distant from edges
|
||||
than previously (essentially following WindowPadding instead of clipping edges).
|
||||
- A separator inside a table cell end up a little distance from edges instead of
|
||||
touching them (essentially following CellPadding instead of clipping edges).
|
||||
- Matches tree indentation (was not the case before).
|
||||
- Matches SeparatorText(). (#1643)
|
||||
- Makes things correct inside groups without specific/hard-coded handling. (#205)
|
||||
- Mostly legacy behavior when used inside old Columns(), as we favored that idiom back then,
|
||||
only different is left position follows indentation level, to match calling a Separator()
|
||||
inside or outside Columns().
|
||||
- Tables: Fixed an edge-case when no columns are visible + table scrollbar is visible + user
|
||||
code is always testing return value of TableSetColumnIndex() to coarse clip. With an active
|
||||
clipper it would have asserted. Without a clipper, the scrollbar range would be wrong.
|
||||
|
@ -126,7 +126,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
|
||||
|
||||
- separator: expose flags (#759)
|
||||
- separator: take indent into consideration (optional)
|
||||
- separator: width, thickness, centering (#1643)
|
||||
- separator: width, thickness, centering (#1643, #2657)
|
||||
- splitter: formalize the splitter idiom into an official api (we want to handle n-way split) (#319)
|
||||
|
||||
- docking: merge docking branch (#2109)
|
||||
|
@ -1414,26 +1414,19 @@ void ImGui::SeparatorEx(ImGuiSeparatorFlags flags, float thickness)
|
||||
else if (flags & ImGuiSeparatorFlags_Horizontal)
|
||||
{
|
||||
// Horizontal Separator
|
||||
float x1 = window->Pos.x;
|
||||
float x2 = window->Pos.x + window->Size.x;
|
||||
|
||||
// FIXME-WORKRECT: old hack (#205) until we decide of consistent behavior with WorkRect/Indent and Separator
|
||||
if (g.GroupStack.Size > 0 && g.GroupStack.back().WindowID == window->ID)
|
||||
x1 += window->DC.Indent.x;
|
||||
|
||||
// FIXME-WORKRECT: In theory we should simply be using WorkRect.Min.x/Max.x everywhere but it isn't aesthetically what we want,
|
||||
// need to introduce a variant of WorkRect for that purpose. (#4787)
|
||||
if (ImGuiTable* table = g.CurrentTable)
|
||||
{
|
||||
x1 = table->Columns[table->CurrentColumn].MinX;
|
||||
x2 = table->Columns[table->CurrentColumn].MaxX;
|
||||
}
|
||||
float x1 = window->DC.CursorPos.x;
|
||||
float x2 = window->WorkRect.Max.x;
|
||||
|
||||
// Preserve legacy behavior inside Columns()
|
||||
// Before Tables API happened, we relied on Separator() to span all columns of a Columns() set.
|
||||
// We currently don't need to provide the same feature for tables because tables naturally have border features.
|
||||
ImGuiOldColumns* columns = (flags & ImGuiSeparatorFlags_SpanAllColumns) ? window->DC.CurrentColumns : NULL;
|
||||
if (columns)
|
||||
{
|
||||
x1 = window->Pos.x + window->DC.Indent.x; // Used to be Pos.x before 2023/10/03
|
||||
x2 = window->Pos.x + window->Size.x;
|
||||
PushColumnsBackground();
|
||||
}
|
||||
|
||||
// We don't provide our width to the layout so that it doesn't get feed back into AutoFit
|
||||
// FIXME: This prevents ->CursorMaxPos based bounding box evaluation from working (e.g. TableEndCell)
|
||||
|
Loading…
Reference in New Issue
Block a user