Comments about ImDrawList::PushClipRect

This commit is contained in:
ocornut
2015-12-25 11:59:49 +01:00
parent e4cf44e967
commit 2849596069
2 changed files with 2 additions and 2 deletions

View File

@ -205,7 +205,7 @@ void ImDrawList::UpdateTextureID()
#undef GetCurrentClipRect
#undef GetCurrentTextureId
// Scissoring. The values in clip_rect are x1, y1, x2, y2.
// Scissoring. The values in clip_rect are x1, y1, x2, y2. Only apply to rendering! Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
void ImDrawList::PushClipRect(const ImVec4& clip_rect)
{
_ClipRectStack.push_back(clip_rect);