mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-17 21:56:36 +00:00
Comments about ImDrawList::PushClipRect
This commit is contained in:
parent
e4cf44e967
commit
2849596069
2
imgui.h
2
imgui.h
@ -1107,7 +1107,7 @@ struct ImDrawList
|
||||
~ImDrawList() { ClearFreeMemory(); }
|
||||
IMGUI_API void Clear();
|
||||
IMGUI_API void ClearFreeMemory();
|
||||
IMGUI_API void PushClipRect(const ImVec4& clip_rect); // Scissoring. The values are x1, y1, x2, y2.
|
||||
IMGUI_API void PushClipRect(const ImVec4& clip_rect); // Scissoring. The values are x1, y1, x2, y2. Only apply to rendering. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
|
||||
IMGUI_API void PushClipRectFullScreen();
|
||||
IMGUI_API void PopClipRect();
|
||||
IMGUI_API void PushTextureID(const ImTextureID& texture_id);
|
||||
|
@ -205,7 +205,7 @@ void ImDrawList::UpdateTextureID()
|
||||
#undef GetCurrentClipRect
|
||||
#undef GetCurrentTextureId
|
||||
|
||||
// Scissoring. The values in clip_rect are x1, y1, x2, y2.
|
||||
// Scissoring. The values in clip_rect are x1, y1, x2, y2. Only apply to rendering! Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
|
||||
void ImDrawList::PushClipRect(const ImVec4& clip_rect)
|
||||
{
|
||||
_ClipRectStack.push_back(clip_rect);
|
||||
|
Loading…
Reference in New Issue
Block a user