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Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx()
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@ -84,6 +84,7 @@ Other Changes:
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- Nav: Fixed nav movement in a scope with only one disabled item from focusing the disabled item. (#5189)
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- Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere()
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and simultaneous changing window focus. (#4449)
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- Nav: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress.
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- IsItemHovered(): added ImGuiHoveredFlags_NoNavOverride to disable the behavior where the
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return value is overriden by focus when gamepad/keyboard navigation is active.
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- InputText: Fixed pressing Tab emitting two tabs characters because of dual Keys/Chars events being
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