Examples: Update readme.

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ocornut 2015-09-10 21:10:01 +01:00
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@ -14,9 +14,12 @@ ImGui is highly portable and only requires a few things to run:
- Optional: clipboard support, mouse cursor supports, Windows IME support, etc. - Optional: clipboard support, mouse cursor supports, Windows IME support, etc.
So this is essentially what those examples are doing + the obligatory cruft for portability. So this is essentially what those examples are doing + the obligatory cruft for portability.
Unfortunately in 2015 it is still a massive pain to create and maintain portable build files using Unfortunately in 2015 it is still tedious to create and maintain portable build files using external
external library like the ones we're using here to provide 3D rendering. libraries (the kind we're using here to create a window and render 3D triangles) without relying on
For most examples here I choose to provide Visual Studio 10 .sln files and Makefile for Linux/OSX. third party software. For most examples here I choose to provide:
- Makefiles for Linux/OSX
- Batch files for Visual Studio 2008+
- A .sln project file for Visual Studio 2010+
Please let me know if they don't work with your setup! Please let me know if they don't work with your setup!
You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those
directly with a command-line compiler. directly with a command-line compiler.