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Tables: Renamed internal fields: Active->Visible, Visible->VisibleUnclipped to be less misleading.
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2
imgui.h
2
imgui.h
@ -687,7 +687,7 @@ namespace ImGui
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// - Use TableSetupColumn() to specify label, resizing policy, default width, id, various other flags etc.
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// - The name passed to TableSetupColumn() is used by TableAutoHeaders() and by the context-menu
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// - Use TableAutoHeaders() to submit the whole header row, otherwise you may treat the header row as a regular row, manually call TableHeader() and other widgets.
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// - Headers are required to perform some interactions: reordering, sorting, context menu // FIXME-TABLE: remove context from this list!
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// - Headers are required to perform some interactions: reordering, sorting, context menu (FIXME-TABLE: context menu should work without!)
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IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = -1.0f, ImU32 user_id = 0);
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IMGUI_API void TableAutoHeaders(); // submit all headers cells based on data provided to TableSetupColumn() + submit context menu
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IMGUI_API void TableHeader(const char* label); // submit one header cell manually.
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