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Internal ButtonBehaviour() supports a pressed_on_click mode (unused yet) + Renamed internal Combo*getters to Items*getters
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parent
46dfbb5fa8
commit
220d920581
38
imgui.cpp
38
imgui.cpp
@ -400,7 +400,7 @@ using namespace IMGUI_STB_NAMESPACE;
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struct ImGuiAabb;
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static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat = false);
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static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat = false, bool pressed_on_click = false);
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static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL);
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static void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
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@ -3718,7 +3718,7 @@ static bool IsHovered(const ImGuiAabb& bb, const ImGuiID& id)
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return false;
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}
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static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat)
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static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat, bool pressed_on_click)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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@ -3732,7 +3732,15 @@ static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_ho
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{
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if (g.IO.MouseClicked[0])
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{
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SetActiveId(id);
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if (pressed_on_click)
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{
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pressed = true;
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SetActiveId(0);
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}
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else
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{
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SetActiveId(id);
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}
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FocusWindow(window);
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}
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else if (repeat && g.ActiveId && ImGui::IsMouseClicked(0, true))
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@ -5543,7 +5551,7 @@ bool ImGui::InputFloat4(const char* label, float v[4], int decimal_precision)
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return InputFloatN(label, v, 4, decimal_precision);
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}
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static bool Combo_ArrayGetter(void* data, int idx, const char** out_text)
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static bool Items_ArrayGetter(void* data, int idx, const char** out_text)
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{
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const char** items = (const char**)data;
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if (out_text)
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@ -5551,16 +5559,9 @@ static bool Combo_ArrayGetter(void* data, int idx, const char** out_text)
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return true;
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}
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// Combo box helper allowing to pass an array of strings.
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bool ImGui::Combo(const char* label, int* current_item, const char** items, int items_count, int popup_height_items)
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static bool Items_SingleStringGetter(void* data, int idx, const char** out_text)
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{
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const bool value_changed = Combo(label, current_item, Combo_ArrayGetter, (void*)items, items_count, popup_height_items);
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return value_changed;
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}
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static bool Combo_StringListGetter(void* data, int idx, const char** out_text)
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{
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// FIXME-OPT: we could precompute the indices to fasten this. But only 1 active combo means the waste is limited.
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// FIXME-OPT: we could pre-compute the indices to fasten this. But only 1 active combo means the waste is limited.
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const char* items_separated_by_zeros = (const char*)data;
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int items_count = 0;
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const char* p = items_separated_by_zeros;
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@ -5578,17 +5579,24 @@ static bool Combo_StringListGetter(void* data, int idx, const char** out_text)
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return true;
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}
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// Combo box helper allowing to pass an array of strings.
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bool ImGui::Combo(const char* label, int* current_item, const char** items, int items_count, int popup_height_items)
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{
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const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, popup_height_items);
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return value_changed;
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}
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// Combo box helper allowing to pass all items in a single string.
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bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_height_items)
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{
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int items_count = 0;
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const char* p = items_separated_by_zeros;
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const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this
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while (*p)
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{
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p += strlen(p) + 1;
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items_count++;
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}
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bool value_changed = Combo(label, current_item, Combo_StringListGetter, (void*)items_separated_by_zeros, items_count, popup_height_items);
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bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, popup_height_items);
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return value_changed;
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}
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