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stb_textedit, InputText(): Fixed Undo after pasting large amount of text (Redo will still fail when undo buffers are exhausted, but text won't be corrupted).
See issue 620 in nothings/stb/
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@ -44,7 +44,8 @@ Other Changes:
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- BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. (#1739)
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- BeginDragDropTarget(): Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to request hiding the drag source tooltip from the target site. (#143)
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- BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): Temporary style modification are restored at the end of BeginXXX instead of EndXXX, to not affect tooltips and child windows.
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- InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787)
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- InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787)
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- InputText(): Fixed Undo after pasting large amount of text (Redo will still fail when undo buffers are exhausted, but text won't be corrupted).
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- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
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- Misc: Updated stb_textedit from 1.09 + patches to 1.12 + minor patches.
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- Internals: PushItemFlag() flags are inherited by BeginChild().
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@ -1,4 +1,5 @@
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// [ImGui] this is a slightly modified version of stb_textedit.h 1.12. Those changes would need to be pushed into nothings/stb
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// [ImGui] - 2018-06: fixed undo/redo after pasting large amount of text (over 32 kb). Redo will still fail when undo buffers are exhausted, but text won't be corrupted (see nothings/stb issue #620)
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// [ImGui] - 2018-06: fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
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// [ImGui] - fixed some minor warnings
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@ -90,8 +91,8 @@
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// moderate sizes. The undo system does no memory allocations, so
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// it grows STB_TexteditState by the worst-case storage which is (in bytes):
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//
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// [4 + sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
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// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
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//
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//
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// Implementation mode:
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@ -114,7 +115,7 @@
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// Symbols that must be the same in header-file and implementation mode:
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//
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// STB_TEXTEDIT_CHARTYPE the character type
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// STB_TEXTEDIT_POSITIONTYPE small type that a valid cursor position
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// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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@ -299,9 +300,9 @@ typedef struct
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{
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// private data
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STB_TEXTEDIT_POSITIONTYPE where;
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short insert_length;
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short delete_length;
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short char_storage;
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STB_TEXTEDIT_POSITIONTYPE insert_length;
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STB_TEXTEDIT_POSITIONTYPE delete_length;
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int char_storage;
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} StbUndoRecord;
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typedef struct
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@ -310,7 +311,7 @@ typedef struct
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StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
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STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
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short undo_point, redo_point;
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short undo_char_point, redo_char_point;
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int undo_char_point, redo_char_point;
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} StbUndoState;
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typedef struct
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@ -1100,14 +1101,14 @@ static void stb_textedit_discard_undo(StbUndoState *state)
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if (state->undo_rec[0].char_storage >= 0) {
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int n = state->undo_rec[0].insert_length, i;
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// delete n characters from all other records
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state->undo_char_point = state->undo_char_point - (short) n; // vsnet05
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STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) ((size_t)state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
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state->undo_char_point -= n;
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STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
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for (i=0; i < state->undo_point; ++i)
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if (state->undo_rec[i].char_storage >= 0)
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state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it
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state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
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}
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--state->undo_point;
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STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) ((size_t)state->undo_point*sizeof(state->undo_rec[0])));
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STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
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}
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}
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@ -1124,15 +1125,15 @@ static void stb_textedit_discard_redo(StbUndoState *state)
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if (state->undo_rec[k].char_storage >= 0) {
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int n = state->undo_rec[k].insert_length, i;
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// move the remaining redo character data to the end of the buffer
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state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
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STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((size_t)(STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
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state->redo_char_point += n;
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STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
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// adjust the position of all the other records to account for above memmove
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for (i=state->redo_point; i < k; ++i)
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if (state->undo_rec[i].char_storage >= 0)
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state->undo_rec[i].char_storage += (short) n; // vsnet05
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state->undo_rec[i].char_storage += n;
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}
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// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
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STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - (size_t)state->redo_point - 1)*sizeof(state->undo_rec[0])));
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STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
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// now move redo_point to point to the new one
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++state->redo_point;
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}
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@ -1169,15 +1170,15 @@ static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos,
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return NULL;
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r->where = pos;
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r->insert_length = (short) insert_len;
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r->delete_length = (short) delete_len;
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r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
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r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
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if (insert_len == 0) {
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r->char_storage = -1;
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return NULL;
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} else {
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r->char_storage = state->undo_char_point;
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state->undo_char_point = state->undo_char_point + (short) insert_len;
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state->undo_char_point += insert_len;
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return &state->undo_char[r->char_storage];
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}
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}
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@ -1226,7 +1227,7 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
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r = &s->undo_rec[s->redo_point-1];
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r->char_storage = s->redo_char_point - u.delete_length;
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s->redo_char_point = s->redo_char_point - (short) u.delete_length;
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s->redo_char_point = s->redo_char_point - u.delete_length;
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// now save the characters
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for (i=0; i < u.delete_length; ++i)
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