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https://github.com/Drezil/imgui.git
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Fixed more clang warnings + AddFontFromMemoryTTF() not honoring font_no parameter
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parent
37dcf58e2f
commit
1f8d209202
28
imgui.cpp
28
imgui.cpp
@ -321,22 +321,22 @@
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#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning : format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code.
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#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning : declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals.
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#pragma clang diagnostic ignored "-Wglobal-constructors" // warning : declaration requires a global destructor // similar to above, not sure what the exact difference it.
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#pragma clang diagnostic ignored "-Wsign-conversion" // warning : implicit conversion chanjges signedness //
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#endif
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//-------------------------------------------------------------------------
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// STB libraries implementation
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//-------------------------------------------------------------------------
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#define STBRP_STATIC
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#define STB_RECT_PACK_IMPLEMENTATION
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-function"
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#endif
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#define STBRP_STATIC
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#define STB_RECT_PACK_IMPLEMENTATION
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#include "stb_rect_pack.h"
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#define STB_TRUETYPE_IMPLEMENTATION
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#define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x))
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@ -348,6 +348,10 @@ struct ImGuiTextEditState;
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#define STB_TEXTEDIT_CHARTYPE ImWchar
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#include "stb_textedit.h"
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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//-------------------------------------------------------------------------
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// Forward Declarations
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//-------------------------------------------------------------------------
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@ -6376,11 +6380,11 @@ void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_wid
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{
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unsigned char* pixels;
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GetTexDataAsAlpha8(&pixels, NULL, NULL);
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TexPixelsRGBA32 = (unsigned int*)ImGui::MemAlloc(TexWidth * TexHeight * 4);
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TexPixelsRGBA32 = (unsigned int*)ImGui::MemAlloc((size_t)(TexWidth * TexHeight * 4));
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const unsigned char* src = pixels;
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unsigned int* dst = TexPixelsRGBA32;
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for (int n = TexWidth * TexHeight; n > 0; n--)
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*dst++ = ((*src++) << 24) | 0x00FFFFFF;
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*dst++ = ((unsigned int)(*src++) << 24) | 0x00FFFFFF;
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}
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*out_pixels = (unsigned char*)TexPixelsRGBA32;
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@ -6440,7 +6444,7 @@ ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* in_ttf_data, size_t in_ttf_data_
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data->TTFDataSize = in_ttf_data_size;
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data->SizePixels = size_pixels;
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data->GlyphRanges = glyph_ranges;
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data->FontNo = 0;
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data->FontNo = font_no;
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InputData.push_back(data);
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// Invalidate texture
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@ -6497,7 +6501,7 @@ bool ImFontAtlas::Build()
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// Setup ranges
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int glyph_count = 0;
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int glyph_ranges_count = 0;
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size_t glyph_ranges_count = 0;
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for (const ImWchar* in_range = data.GlyphRanges; in_range[0] && in_range[1]; in_range += 2)
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{
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glyph_count += (in_range[1] - in_range[0]) + 1;
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@ -6577,10 +6581,10 @@ bool ImFontAtlas::Build()
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data.OutFont->Glyphs.resize(data.OutFont->Glyphs.size() + 1);
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ImFont::Glyph& glyph = data.OutFont->Glyphs.back();
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glyph.Codepoint = (ImWchar)codepoint;
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glyph.Width = pc.x1 - pc.x0 + 1;
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glyph.Height = pc.y1 - pc.y0 + 1;
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glyph.Width = (signed short)pc.x1 - pc.x0 + 1;
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glyph.Height = (signed short)pc.y1 - pc.y0 + 1;
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glyph.XOffset = (signed short)(pc.xoff);
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glyph.YOffset = (signed short)(pc.yoff) + (int)(font_ascent * font_scale);
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glyph.YOffset = (signed short)(pc.yoff + (int)(font_ascent * font_scale));
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glyph.XAdvance = (signed short)(pc.xadvance + character_spacing_x); // Bake spacing into XAdvance
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glyph.U0 = ((float)pc.x0 - 0.5f) * uv_scale_x;
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glyph.V0 = ((float)pc.y0 - 0.5f) * uv_scale_y;
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4
imgui.h
4
imgui.h
@ -433,7 +433,7 @@ enum ImGuiStyleVar_
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ImGuiStyleVar_FrameRounding, // float
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ImGuiStyleVar_ItemSpacing, // ImVec2
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ImGuiStyleVar_ItemInnerSpacing, // ImVec2
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ImGuiStyleVar_TreeNodeSpacing, // float
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ImGuiStyleVar_TreeNodeSpacing // float
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};
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// Enumeration for ColorEditMode()
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@ -452,7 +452,7 @@ enum ImGuiSetCondition_
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{
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ImGuiSetCondition_Always = 1 << 0, // Set the variable
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ImGuiSetCondition_FirstUseThisSession = 1 << 1, // Only set the variable on the first call for this window (once per session)
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ImGuiSetCondition_FirstUseEver = 1 << 2, // Only set the variable if the window doesn't exist in the .ini file
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ImGuiSetCondition_FirstUseEver = 1 << 2 // Only set the variable if the window doesn't exist in the .ini file
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};
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struct ImGuiStyle
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@ -129,7 +129,7 @@ enum
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{
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STBRP_HEURISTIC_Skyline_default=0,
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STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
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STBRP_HEURISTIC_Skyline_BF_sortHeight,
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STBRP_HEURISTIC_Skyline_BF_sortHeight
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};
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@ -178,7 +178,7 @@ struct stbrp_context
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enum
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{
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STBRP__INIT_skyline = 1,
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STBRP__INIT_skyline = 1
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};
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STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
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@ -248,6 +248,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
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// find minimum y position if it starts at x1
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static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
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{
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(void)c;
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stbrp_node *node = first;
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int x1 = x0 + width;
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int min_y, visited_width, waste_area;
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