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PushItemWidth() can take negative value to right-align items. Renamed GetItemWidth() to CalcItemWidth()
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8
imgui.h
8
imgui.h
@ -162,8 +162,8 @@ namespace ImGui
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IMGUI_API void BeginChild(ImGuiID id, ImVec2 size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0); // "
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IMGUI_API void EndChild();
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IMGUI_API bool GetWindowIsFocused();
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IMGUI_API ImVec2 GetContentRegionMax(); // window or current column boundaries
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IMGUI_API ImVec2 GetWindowContentRegionMin(); // window boundaries
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IMGUI_API ImVec2 GetContentRegionMax(); // window or current column boundaries, in windows coordinates
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IMGUI_API ImVec2 GetWindowContentRegionMin(); // window boundaries, in windows coordinates
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IMGUI_API ImVec2 GetWindowContentRegionMax();
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IMGUI_API ImDrawList* GetWindowDrawList(); // get rendering command-list if you want to append your own draw primitives.
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IMGUI_API ImFont* GetWindowFont();
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@ -195,9 +195,9 @@ namespace ImGui
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IMGUI_API void PopStyleVar(int count = 1);
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// Parameters stacks (current window)
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IMGUI_API void PushItemWidth(float item_width); // width of items for the common item+label case. default to ~2/3 of windows width.
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IMGUI_API void PushItemWidth(float item_width); // width of items for the common item+label case, pixels. 0.0f = default to ~2/3 of windows width, >0.0f: width in pixels, <0.0f align xx pixels to the right of window
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IMGUI_API void PopItemWidth();
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IMGUI_API float GetItemWidth();
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IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position
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IMGUI_API void PushAllowKeyboardFocus(bool v); // allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets.
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IMGUI_API void PopAllowKeyboardFocus();
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IMGUI_API void PushTextWrapPos(float wrap_pos_x = 0.0f); // word-wrapping for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space.
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