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Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output.
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036a6c875e
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@ -76,6 +76,7 @@ Other changes:
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- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
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- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
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movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
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movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output.
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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- Misc: Rework debug display of texture id in Metrics window to avoid compile-error when
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- Misc: Rework debug display of texture id in Metrics window to avoid compile-error when
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10
imgui.cpp
10
imgui.cpp
@ -4787,7 +4787,7 @@ void ImGui::NewFrame()
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g.DebugLocateId = 0;
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g.DebugLocateId = 0;
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if (g.DebugLogClipperAutoDisableFrames > 0 && --g.DebugLogClipperAutoDisableFrames == 0)
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if (g.DebugLogClipperAutoDisableFrames > 0 && --g.DebugLogClipperAutoDisableFrames == 0)
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{
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{
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DebugLog("(Auto-disabled ImGuiDebugLogFlags_EventClipper to avoid spamming)\n");
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DebugLog("(Debug Log: Auto-disabled ImGuiDebugLogFlags_EventClipper after 2 frames)\n");
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g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper;
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g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper;
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}
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}
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@ -14939,6 +14939,9 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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SetClipboardText(g.DebugLogBuf.c_str());
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SetClipboardText(g.DebugLogBuf.c_str());
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BeginChild("##log", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
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BeginChild("##log", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
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const ImGuiDebugLogFlags backup_log_flags = g.DebugLogFlags;
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g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper;
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ImGuiListClipper clipper;
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ImGuiListClipper clipper;
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clipper.Begin(g.DebugLogIndex.size());
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clipper.Begin(g.DebugLogIndex.size());
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while (clipper.Step())
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while (clipper.Step())
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@ -14946,10 +14949,10 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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{
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{
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const char* line_begin = g.DebugLogIndex.get_line_begin(g.DebugLogBuf.c_str(), line_no);
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const char* line_begin = g.DebugLogIndex.get_line_begin(g.DebugLogBuf.c_str(), line_no);
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const char* line_end = g.DebugLogIndex.get_line_end(g.DebugLogBuf.c_str(), line_no);
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const char* line_end = g.DebugLogIndex.get_line_end(g.DebugLogBuf.c_str(), line_no);
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TextUnformatted(line_begin, line_end);
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TextUnformatted(line_begin, line_end); // Display line
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ImRect text_rect = g.LastItemData.Rect;
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ImRect text_rect = g.LastItemData.Rect;
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if (IsItemHovered())
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if (IsItemHovered())
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for (const char* p = line_begin; p <= line_end - 10; p++)
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for (const char* p = line_begin; p <= line_end - 10; p++) // Search for 0x???????? identifiers
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{
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{
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ImGuiID id = 0;
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ImGuiID id = 0;
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if (p[0] != '0' || (p[1] != 'x' && p[1] != 'X') || sscanf(p + 2, "%X", &id) != 1)
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if (p[0] != '0' || (p[1] != 'x' && p[1] != 'X') || sscanf(p + 2, "%X", &id) != 1)
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@ -14962,6 +14965,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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p += 10;
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p += 10;
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}
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}
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}
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}
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g.DebugLogFlags = backup_log_flags;
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if (GetScrollY() >= GetScrollMaxY())
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if (GetScrollY() >= GetScrollMaxY())
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SetScrollHereY(1.0f);
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SetScrollHereY(1.0f);
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EndChild();
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EndChild();
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