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Renaming + missing initialization + missing Changelog update.
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@ -1121,7 +1121,7 @@ struct ImGuiContext
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ImGuiID TempInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
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ImGuiColorEditFlags ColorEditOptions; // Store user options for color edit widgets
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float ColorEditLastHue; // Backup of last Hue associated to LastColor[3], so we can restore Hue in lossy RGB<>HSV round trips
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float ColorEditLastSaturation; // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
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float ColorEditLastSat; // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
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float ColorEditLastColor[3];
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ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker.
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bool DragCurrentAccumDirty;
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@ -1266,7 +1266,7 @@ struct ImGuiContext
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LastValidMousePos = ImVec2(0.0f, 0.0f);
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TempInputTextId = 0;
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ColorEditOptions = ImGuiColorEditFlags__OptionsDefault;
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ColorEditLastHue = 0.0f;
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ColorEditLastHue = ColorEditLastSat = 0.0f;
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ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
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DragCurrentAccumDirty = false;
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DragCurrentAccum = 0.0f;
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