mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
Misc: added GetItemID() in public API.
This commit is contained in:
parent
48215231f9
commit
1dae7df26f
@ -56,6 +56,9 @@ Other changes:
|
||||
We expect this behavior to be further improved/tweaked. (#3795, #4559) [@ocornut, @folays]
|
||||
- Text: fixed layouting of wrapped-text block when the last source line is above the
|
||||
clipping region. Regression added in 1.89. (#5720, #5919)
|
||||
- Misc: added GetItemID() in public API. It is not often expected that you would use this,
|
||||
but it is useful for Shortcut() and upcoming owner-aware input functions which wants to
|
||||
be implemented with public API.
|
||||
- Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by
|
||||
applications using multiple font atlases.
|
||||
- Demo: simplified "Inputs" section, moved contents to Metrics->Inputs.
|
||||
|
@ -5148,6 +5148,12 @@ void ImGui::SetActiveIdUsingAllKeyboardKeys()
|
||||
NavMoveRequestCancel();
|
||||
}
|
||||
|
||||
ImGuiID ImGui::GetItemID()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.LastItemData.ID;
|
||||
}
|
||||
|
||||
ImVec2 ImGui::GetItemRectMin()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
|
1
imgui.h
1
imgui.h
@ -845,6 +845,7 @@ namespace ImGui
|
||||
IMGUI_API bool IsAnyItemHovered(); // is any item hovered?
|
||||
IMGUI_API bool IsAnyItemActive(); // is any item active?
|
||||
IMGUI_API bool IsAnyItemFocused(); // is any item focused?
|
||||
IMGUI_API ImGuiID GetItemID(); // get ID of last item (~~ often same ImGui::GetID(label) beforehand)
|
||||
IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space)
|
||||
IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space)
|
||||
IMGUI_API ImVec2 GetItemRectSize(); // get size of last item
|
||||
|
@ -2794,7 +2794,6 @@ namespace ImGui
|
||||
//#endif
|
||||
|
||||
// Basic Accessors
|
||||
inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.LastItemData.ID; } // Get ID of last item (~~ often same ImGui::GetID(label) beforehand)
|
||||
inline ImGuiItemStatusFlags GetItemStatusFlags(){ ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; }
|
||||
inline ImGuiItemFlags GetItemFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.InFlags; }
|
||||
inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
|
||||
|
Loading…
Reference in New Issue
Block a user