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ColorPicker: Fix assertion when running in a collapsed window and dragging its title bar (#2389)
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@ -54,6 +54,8 @@ Other Changes:
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- InputText: Fixed various display corruption related to swapping the underlying buffer while
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- InputText: Fixed various display corruption related to swapping the underlying buffer while
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a input widget is active (both for writable and read-only paths). Often they would manifest
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a input widget is active (both for writable and read-only paths). Often they would manifest
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when manipulating the scrollbar of a multi-line input text.
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when manipulating the scrollbar of a multi-line input text.
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- ColorPicker: Fixed a bug/assertion when displaying a color picker in a collapsed window
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while dragging its title bar. (#2389)
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- TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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@ -4219,8 +4219,10 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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ImDrawList* draw_list = window->DrawList;
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if (window->SkipItems)
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return false;
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ImDrawList* draw_list = window->DrawList;
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ImGuiStyle& style = g.Style;
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ImGuiStyle& style = g.Style;
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ImGuiIO& io = g.IO;
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ImGuiIO& io = g.IO;
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