This commit is contained in:
ocornut 2015-07-05 20:38:18 -06:00
parent c9676554b9
commit 1c160adbba

View File

@ -373,7 +373,6 @@
- listbox: scrolling should track modified selection. - listbox: scrolling should track modified selection.
- menus: local shortcuts, global shortcuts (#126) - menus: local shortcuts, global shortcuts (#126)
- menus: icons - menus: icons
- menus: see we can allow for click-menu-hold-release-on-item to work (like Windows does)
- menus: menubars: some sort of priority / effect of main menu-bar on desktop size? - menus: menubars: some sort of priority / effect of main menu-bar on desktop size?
- tabs - tabs
- separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y) - separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y)
@ -10995,7 +10994,7 @@ void ImGui::ShowTestWindow(bool* opened)
if (ImGui::TreeNode("Clipping")) if (ImGui::TreeNode("Clipping"))
{ {
static ImVec2 size(100, 100), offset(50, 20); static ImVec2 size(100, 100), offset(50, 20);
ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost."); ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost.");
ImGui::DragFloat2("size", (float*)&size, 0.5f, 0.0f, 200.0f, "%.0f"); ImGui::DragFloat2("size", (float*)&size, 0.5f, 0.0f, 200.0f, "%.0f");
ImGui::DragFloat2("offset", (float*)&offset, 0.5f, -200, 200.0f, "%.0f"); ImGui::DragFloat2("offset", (float*)&offset, 0.5f, -200, 200.0f, "%.0f");
ImVec2 pos = ImGui::GetCursorScreenPos(); ImVec2 pos = ImGui::GetCursorScreenPos();