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@ -163,7 +163,7 @@ enum ImGuiPlotType
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};
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// 2D axis aligned bounding-box
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// NB: we can't rely on ImVec2 math operators and helpers (ImMin,ImMax..) being available here
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// NB: we can't rely on ImVec2 math operators being available here
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struct ImRect
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{
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ImVec2 Min; // Upper-left
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@ -361,19 +361,19 @@ struct ImGuiState
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ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
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ImGuiStorage ColorEditModeStorage; // Store user selection of color edit mode
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ImVec2 ActiveClickDeltaToCenter;
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float DragCurrentValue; // current dragged value, always float, not rounded by end-user precision settings
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float DragCurrentValue; // Currently dragged value, always float, not rounded by end-user precision settings
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ImVec2 DragLastMouseDelta;
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float DragSpeedDefaultRatio; // if speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
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float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
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float DragSpeedScaleSlow;
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float DragSpeedScaleFast;
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float ScrollbarClickDeltaToGrabCenter; // distance between mouse and center of grab box, normalized in parent space
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float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space
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char Tooltip[1024];
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char* PrivateClipboard; // if no custom clipboard handler is defined
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char* PrivateClipboard; // If no custom clipboard handler is defined
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// Logging
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bool LogEnabled;
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FILE* LogFile;
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ImGuiTextBuffer* LogClipboard; // pointer so our GImGui static constructor doesn't call heap allocators.
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FILE* LogFile; // If != NULL log to stdout/ file
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ImGuiTextBuffer* LogClipboard; // Else log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
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int LogStartDepth;
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int LogAutoExpandMaxDepth;
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