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Internals: Moved unnecessary MovingWindowMoveId field.
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@ -530,7 +530,6 @@ struct ImGuiContext
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ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
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ImGuiWindow* ActiveIdWindow;
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ImGuiWindow* MovingWindow; // Track the window we clicked on (in order to preserve focus). The actually window that is moved is generally MovingWindow->RootWindow.
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ImGuiID MovingWindowMoveId; // == MovingWindow->MoveId
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ImVector<ImGuiColMod> ColorModifiers; // Stack for PushStyleColor()/PopStyleColor()
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ImVector<ImGuiStyleMod> StyleModifiers; // Stack for PushStyleVar()/PopStyleVar()
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ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont()
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@ -625,7 +624,6 @@ struct ImGuiContext
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ActiveIdClickOffset = ImVec2(-1,-1);
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ActiveIdWindow = NULL;
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MovingWindow = NULL;
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MovingWindowMoveId = 0;
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NextTreeNodeOpenVal = false;
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NextTreeNodeOpenCond = 0;
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