First attempt at memory management

This commit is contained in:
Sepehr Taghdisian 2014-08-16 12:58:29 +04:30
parent 6d6ee4e1f1
commit 1956703c42
4 changed files with 341 additions and 40 deletions

122
imgui.cpp
View File

@ -166,6 +166,15 @@
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
#endif
#include <new>
#define IMGUI_INTERNAL_USE
#include "immem.h"
#undef IMGUI_INTERNAL_USE
// Block sizes for each memory. Don't really know about the optimized values
#define DRAWLIST_BLOCK_SIZE 128
#define GUIWINDOW_BLOCK_SIZE 64
//-------------------------------------------------------------------------
// Forward Declarations
//-------------------------------------------------------------------------
@ -194,6 +203,9 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs);
}; // namespace ImGui
static char* StrDup(const char *str);
static void StrDup_Free(char *str);
//-----------------------------------------------------------------------------
// Platform dependant default implementations
//-----------------------------------------------------------------------------
@ -262,6 +274,10 @@ ImGuiStyle::ImGuiStyle()
ImGuiIO::ImGuiIO()
{
memset(this, 0, sizeof(*this));
MallocFn = malloc;
FreeFn = free;
DeltaTime = 1.0f/60.0f;
IniSavingRate = 5.0f;
IniFilename = "imgui.ini";
@ -585,7 +601,7 @@ struct ImGuiIniData
bool Collapsed;
ImGuiIniData() { memset(this, 0, sizeof(*this)); }
~ImGuiIniData() { if (Name) { free(Name); Name = NULL; } }
~ImGuiIniData() { if (Name) { StrDup_Free(Name); Name = NULL; } }
};
struct ImGuiState
@ -624,9 +640,13 @@ struct ImGuiState
// Logging
bool LogEnabled;
FILE* LogFile;
ImGuiTextBuffer LogClipboard;
ImGuiTextBuffer LogClipboard;
int LogAutoExpandMaxDepth;
// Memory Pools
PoolAlloc<ImDrawList> DrawListPool;
PoolAlloc<ImGuiWindow> GuiWindowPool;
ImGuiState()
{
Initialized = false;
@ -646,7 +666,7 @@ struct ImGuiState
PrivateClipboard = NULL;
LogEnabled = false;
LogFile = NULL;
LogAutoExpandMaxDepth = 2;
LogAutoExpandMaxDepth = 2;
}
};
@ -907,7 +927,7 @@ void ImGuiTextBuffer::append(const char* fmt, ...)
ImGuiWindow::ImGuiWindow(const char* name, ImVec2 default_pos, ImVec2 default_size)
{
Name = strdup(name);
Name = StrDup(name);
ID = GetID(name);
IDStack.push_back(ID);
@ -932,14 +952,17 @@ ImGuiWindow::ImGuiWindow(const char* name, ImVec2 default_pos, ImVec2 default_si
FocusIdxRequestCurrent = IM_INT_MAX;
FocusIdxRequestNext = IM_INT_MAX;
DrawList = new ImDrawList();
ImDrawList *buff = GImGui.DrawListPool.alloc();
IM_ASSERT(buff);
DrawList = new(buff) ImDrawList();
}
ImGuiWindow::~ImGuiWindow()
{
delete DrawList;
DrawList->~ImDrawList();
GImGui.DrawListPool.free(DrawList);
DrawList = NULL;
free(Name);
StrDup_Free(Name);
Name = NULL;
}
@ -1019,9 +1042,9 @@ static ImGuiIniData* FindWindowSettings(const char* name)
if (ImStricmp(ini->Name, name) == 0)
return ini;
}
ImGuiIniData* ini = new ImGuiIniData();
ini->Name = strdup(name);
ini->Collapsed = false;
ImGuiIniData* ini = new ImGuiIniData();
ini->Name = StrDup(name);
ini->Collapsed = false;
ini->Pos = ImVec2(FLT_MAX,FLT_MAX);
ini->Size = ImVec2(0,0);
g.Settings.push_back(ini);
@ -1156,8 +1179,14 @@ void NewFrame()
if (!g.Initialized)
{
// Initialize on first frame
// Initialize on first frame
IM_ASSERT(g.Settings.empty());
g.LogClipboard.init();
g.DrawListPool.create(DRAWLIST_BLOCK_SIZE, g.IO.MallocFn, g.IO.FreeFn);
g.GuiWindowPool.create(GUIWINDOW_BLOCK_SIZE, g.IO.MallocFn, g.IO.FreeFn);
LoadSettings();
if (!g.IO.Font)
{
@ -1169,6 +1198,7 @@ void NewFrame()
g.IO.Font->LoadFromMemory(fnt_data, fnt_size);
g.IO.FontHeight = g.IO.Font->GetFontSize();
}
g.Initialized = true;
}
@ -1282,8 +1312,10 @@ void Shutdown()
SaveSettings();
for (size_t i = 0; i < g.Windows.size(); i++)
delete g.Windows[i];
for (size_t i = 0; i < g.Windows.size(); i++) {
g.Windows[i]->~ImGuiWindow();
g.GuiWindowPool.free(g.Windows[i]);
}
g.Windows.clear();
g.CurrentWindowStack.clear();
g.FocusedWindow = NULL;
@ -1292,6 +1324,7 @@ void Shutdown()
for (size_t i = 0; i < g.Settings.size(); i++)
delete g.Settings[i];
g.Settings.clear();
g.RenderDrawLists.clear();
g.ColorEditModeStorage.Clear();
if (g.LogFile && g.LogFile != stdout)
{
@ -1306,10 +1339,15 @@ void Shutdown()
if (g.PrivateClipboard)
{
free(g.PrivateClipboard);
GImGui.IO.FreeFn(g.PrivateClipboard);
g.PrivateClipboard = NULL;
}
g.DrawListPool.destroy();
g.GuiWindowPool.destroy();
g.LogClipboard.destroy();
g.Initialized = false;
}
@ -1783,9 +1821,12 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
ImGuiWindow* window = FindWindow(name);
if (!window)
{
ImGuiWindow *buff = GImGui.GuiWindowPool.alloc();
IM_ASSERT(buff);
if (flags & ImGuiWindowFlags_ChildWindow)
{
window = new ImGuiWindow(name, ImVec2(0,0), size);
window = new(buff) ImGuiWindow(name, ImVec2(0,0), size);
}
else
{
@ -1793,7 +1834,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
if (settings && ImLength(settings->Size) > 0.0f && !(flags & ImGuiWindowFlags_NoResize))// && ImLengthsize) == 0.0f)
size = settings->Size;
window = new ImGuiWindow(name, g.NewWindowDefaultPos, size);
window = new(buff) ImGuiWindow(name, g.NewWindowDefaultPos, size);
if (settings->Pos.x != FLT_MAX)
{
@ -3809,7 +3850,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
{
// Remove new-line from pasted buffer
size_t clipboard_len = strlen(clipboard);
char* clipboard_filtered = (char*)malloc(clipboard_len+1);
char* clipboard_filtered = (char*)GImGui.IO.MallocFn(clipboard_len+1);
int clipboard_filtered_len = 0;
for (int i = 0; clipboard[i]; i++)
{
@ -3820,7 +3861,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
}
clipboard_filtered[clipboard_filtered_len] = 0;
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
free(clipboard_filtered);
GImGui.IO.FreeFn(clipboard_filtered);
}
}
else if (g.IO.InputCharacters[0])
@ -4422,7 +4463,7 @@ static bool ClipAdvance(const ImGuiAabb& bb)
window->DC.LastItemHovered = false;
return true;
}
window->DC.LastItemHovered = ImGui::IsMouseHoveringBox(bb); // this is a sensible default but widgets are free to override it after calling ClipAdvance
window->DC.LastItemHovered = ImGui::IsMouseHoveringBox(bb); // this is a sensible default but widgets are GImGui.IO.FreeFn to override it after calling ClipAdvance
return false;
}
@ -4941,7 +4982,7 @@ ImBitmapFont::ImBitmapFont()
void ImBitmapFont::Clear()
{
if (Data && DataOwned)
free(Data);
GImGui.IO.FreeFn(Data);
Data = NULL;
DataOwned = false;
Info = NULL;
@ -4964,7 +5005,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
return false;
if (fseek(f, 0, SEEK_SET))
return false;
if ((Data = (unsigned char*)malloc(DataSize)) == NULL)
if ((Data = (unsigned char*)GImGui.IO.MallocFn(DataSize)) == NULL)
{
fclose(f);
return false;
@ -4972,7 +5013,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
if ((int)fread(Data, 1, DataSize, f) != DataSize)
{
fclose(f);
free(Data);
GImGui.IO.FreeFn(Data);
return false;
}
fclose(f);
@ -5215,7 +5256,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
static char* buf_local = NULL;
if (buf_local)
{
free(buf_local);
GImGui.IO.FreeFn(buf_local);
buf_local = NULL;
}
if (!OpenClipboard(NULL))
@ -5224,7 +5265,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
if (buf_handle == NULL)
return NULL;
if (char* buf_global = (char*)GlobalLock(buf_handle))
buf_local = strdup(buf_global);
buf_local = StrDup(buf_global);
GlobalUnlock(buf_handle);
CloseClipboard();
return buf_local;
@ -5263,12 +5304,12 @@ static void SetClipboardTextFn_DefaultImpl(const char* text, const char* text_en
{
if (GImGui.PrivateClipboard)
{
free(GImGui.PrivateClipboard);
GImGui.IO.FreeFn(GImGui.PrivateClipboard);
GImGui.PrivateClipboard = NULL;
}
if (!text_end)
text_end = text + strlen(text);
GImGui.PrivateClipboard = (char*)malloc(text_end - text + 1);
GImGui.PrivateClipboard = (char*)GImGui.IO.MallocFn(text_end - text + 1);
memcpy(GImGui.PrivateClipboard, text, text_end - text);
GImGui.PrivateClipboard[text_end - text] = 0;
}
@ -5718,8 +5759,9 @@ void ShowTestWindow(bool* open)
if (ImGui::CollapsingHeader("Long text"))
{
static ImGuiTextBuffer log;
/*static*/ ImGuiTextBuffer log;
static int lines = 0;
log.init();
ImGui::Text("Printing unusually long amount of text.");
ImGui::Text("Buffer contents: %d lines, %d bytes", lines, log.size());
if (ImGui::Button("Clear")) { log.clear(); lines = 0; }
@ -5741,6 +5783,20 @@ void ShowTestWindow(bool* open)
}; // namespace ImGui
static char* StrDup(const char *str)
{
char *buff = (char*)GImGui.IO.MallocFn(strlen(str) + 1);
IM_ASSERT(buff);
strcpy(buff, str);
return buff;
}
static void StrDup_Free(char *str)
{
IM_ASSERT(str);
GImGui.IO.FreeFn(str);
}
//-----------------------------------------------------------------------------
// Font data
// Bitmap exported from proggy_clean.fon (c) by Tristan Grimmer http://www.proggyfonts.net
@ -5748,7 +5804,7 @@ void ShowTestWindow(bool* open)
/*
// Copyright (c) 2004, 2005 Tristan Grimmer
// Permission is hereby granted, free of charge, to any person obtaining a copy
// Permission is hereby granted, GImGui.IO.FreeFn of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
@ -5950,3 +6006,13 @@ void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const voi
};
//-----------------------------------------------------------------------------
void* ImGui_ProxyMalloc(size_t size)
{
return GImGui.IO.MallocFn(size);
}
void ImGui_ProxyFree(void *ptr)
{
GImGui.IO.FreeFn(ptr);
}

46
imgui.h
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@ -18,6 +18,7 @@ struct ImGuiWindow;
#include <float.h> // FLT_MAX
#include <stdarg.h> // va_list
#include <stdlib.h> // NULL
#include <string.h>
#ifndef IM_ASSERT
#include <assert.h>
@ -33,6 +34,9 @@ typedef int ImGuiWindowFlags; // enum ImGuiWindowFlags_
typedef int ImGuiInputTextFlags; // enum ImGuiInputTextFlags_
typedef ImBitmapFont* ImFont;
typedef void* (*ImGui_MallocCallback)(size_t size);
typedef void (*ImGui_FreeCallback)(void *ptr);
struct ImVec2
{
float x, y;
@ -58,6 +62,11 @@ struct ImVec4
// std::vector<> like class to avoid dragging dependencies (also: windows implementation of STL with debug enabled is absurdly slow, so let's bypass it so our code runs fast in debug).
// this implementation does NOT call c++ constructors! we don't need them! also only provide the minimum functionalities we need.
#ifndef ImVector
// Forward declarations for Malloc/Free proxies
void* ImGui_ProxyMalloc(size_t size);
void ImGui_ProxyFree(void *ptr);
template<typename T>
class ImVector
{
@ -72,7 +81,7 @@ public:
typedef const value_type* const_iterator;
ImVector() { _size = _capacity = 0; _data = NULL; }
~ImVector() { if (_data) free(_data); }
~ImVector() { if (_data) ImGui_ProxyFree(_data); }
inline bool empty() const { return _size == 0; }
inline size_t size() const { return _size; }
@ -83,7 +92,7 @@ public:
inline value_type& operator[](size_t i) { IM_ASSERT(i < _size); return _data[i]; }
inline const value_type& operator[](size_t i) const { IM_ASSERT(i < _size); return _data[i]; }
inline void clear() { if (_data) { _size = _capacity = 0; free(_data); _data = NULL; } }
inline void clear() { if (_data) { _size = _capacity = 0; ImGui_ProxyFree(_data); _data = NULL; } }
inline iterator begin() { return _data; }
inline const_iterator begin() const { return _data; }
inline iterator end() { return _data + _size; }
@ -94,7 +103,18 @@ public:
inline const value_type& back() const { IM_ASSERT(_size > 0); return at(_size-1); }
inline void swap(ImVector<T>& rhs) { const size_t rhs_size = rhs._size; rhs._size = _size; _size = rhs_size; const size_t rhs_cap = rhs._capacity; rhs._capacity = _capacity; _capacity = rhs_cap; value_type* rhs_data = rhs._data; rhs._data = _data; _data = rhs_data; }
inline void reserve(size_t new_capacity) { _data = (value_type*)realloc(_data, new_capacity * sizeof(value_type)); _capacity = new_capacity; }
inline void reserve(size_t new_capacity)
{
if (!_data) {
_data = (value_type*)ImGui_ProxyMalloc(new_capacity*sizeof(value_type));
} else {
void *tmp = ImGui_ProxyMalloc(new_capacity*sizeof(value_type));
memcpy(tmp, _data, sizeof(value_type)*_capacity);
ImGui_ProxyFree(_data);
_data = (value_type*)tmp;
}
_capacity = new_capacity;
}
inline void resize(size_t new_size) { if (new_size > _capacity) reserve(new_size); _size = new_size; }
inline void push_back(const value_type& v) { if (_size == _capacity) reserve(_capacity ? _capacity * 2 : 4); _data[_size++] = v; }
@ -371,7 +391,9 @@ struct ImGuiStyle
struct ImGuiIO
{
// Settings (fill once) // Default value:
ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
ImGui_MallocCallback MallocFn;
ImGui_FreeCallback FreeFn;
ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds.
float IniSavingRate; // = 5.0f // Maximum time between saving .ini file, in seconds. Set to a negative value to disable .ini saving.
const char* IniFilename; // = "imgui.ini" // Absolute path to .ini file.
@ -476,13 +498,15 @@ struct ImGuiTextBuffer
{
ImVector<char> Buf;
ImGuiTextBuffer() { Buf.push_back(0); }
const char* begin() const { return Buf.begin(); }
const char* end() const { return Buf.end()-1; }
size_t size() const { return Buf.size()-1; }
bool empty() { return Buf.empty(); }
void clear() { Buf.clear(); Buf.push_back(0); }
void append(const char* fmt, ...);
ImGuiTextBuffer() { }
void init() { if (Buf.empty()) Buf.push_back(0); }
const char* begin() const { return Buf.begin(); }
const char* end() const { return Buf.end()-1; }
size_t size() const { return Buf.size()-1; }
bool empty() { return Buf.empty(); }
void clear() { Buf.clear(); Buf.push_back(0); }
void append(const char* fmt, ...);
void destroy() { Buf.clear(); }
};
// Helper: Key->value storage

210
immem.h Normal file
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@ -0,0 +1,210 @@
/***********************************************************************************
* Author: Sepehr Taghdisian (sep.tagh@gmail.com)
*/
#ifndef IMMEM_H
#define IMMEM_H
// Note: This file is meant to included only inside imgui.cpp
#ifndef IMGUI_INTERNAL_USE
#error "This file is intented for internal use only (as include)"
#endif
/* Linked-List ************************************************************************************/
struct LinkedList
{
LinkedList *next;
LinkedList *prev;
void *data;
LinkedList() : next(NULL), prev(NULL) {}
};
static void list_add(struct LinkedList** plist, struct LinkedList* item, void* data)
{
item->next = (*plist);
item->prev = NULL;
if (*plist != NULL)
(*plist)->prev = item;
*plist = item;
item->data = data;
}
static void list_addlast(struct LinkedList** plist, struct LinkedList* item, void* data)
{
if (*plist != NULL) {
struct LinkedList* last = *plist;
while (last->next != NULL) last = last->next;
last->next = item;
item->prev = last;
item->next = NULL;
} else {
*plist = item;
item->prev = item->next = NULL;
}
item->data = data;
}
static void list_remove(struct LinkedList** plist, struct LinkedList* item)
{
if (item->next != NULL) item->next->prev = item->prev;
if (item->prev != NULL) item->prev->next = item->next;
if (*plist == item) *plist = item->next;
item->next = item->prev = NULL;
}
/* PoolAlloc **************************************************************************************/
template <typename T>
class PoolAlloc
{
private:
LinkedList *m_blocks; /* first node of m_blocks */
int m_block_cnt;
int m_items_max; /* maximum number of items allowed (per block) */
ImGui_MallocCallback m_malloc;
ImGui_FreeCallback m_free;
private:
struct Block
{
LinkedList node; /* linked-list node */
unsigned char *buffer; /* memory buffer that holds all objects */
void **ptrs; /* pointer references to the buffer */
int iter; /* iterator for current buffer position */
};
private:
Block* create_block(int block_size)
{
// Allocate in one call
size_t total_sz =
sizeof(Block) +
sizeof(T)*block_size +
sizeof(void*)*block_size;
unsigned char *buff = (unsigned char*)m_malloc(total_sz);
if (buff == NULL)
return NULL;
memset(buff, 0x00, total_sz);
Block *block = (Block*)buff;
buff += sizeof(Block);
block->buffer = buff;
buff += sizeof(T)*block_size;
block->ptrs = (void**)buff;
// Assign pointer refs
for (int i = 0; i < block_size; i++)
block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
block->iter = block_size;
/* add to linked-list of the pool */
list_addlast(&m_blocks, &block->node, block);
m_block_cnt++;
return block;
}
void destroy_block(Block *block)
{
list_remove(&m_blocks, &block->node);
m_free(block);
m_block_cnt--;
}
public:
PoolAlloc()
{
m_blocks = NULL;
m_block_cnt = 0;
m_items_max = 0;
m_malloc = NULL;
m_free = NULL;
}
bool create(int block_sz, ImGui_MallocCallback malloc_fn, ImGui_FreeCallback free_fn)
{
m_items_max = block_sz;
m_malloc = malloc_fn;
m_free = free_fn;
// First block
Block *block = create_block(block_sz);
if (block == NULL) {
destroy();
return false;
}
return true;
}
void destroy()
{
LinkedList* node = m_blocks;
while (node != NULL) {
LinkedList* next = node->next;
destroy_block((Block*)node->data);
node = next;
}
}
T* alloc()
{
LinkedList* node = m_blocks;
while (node != NULL) {
Block *block = (Block*)node->data;
if (block->iter > 0)
return (T*)block->ptrs[--block->iter];
node = node->next;
}
/* couldn't find a free block, create a new one */
Block *block = create_block(m_items_max);
if (block == NULL)
return NULL;
return (T*)block->ptrs[--block->iter];
}
void free(T *ptr)
{
// find the block that pointer belongs to, and free the pointer from that block
LinkedList *node = m_blocks;
int buffer_sz = m_items_max*sizeof(T);
unsigned char *u8ptr = (unsigned char*)ptr;
while (node != NULL) {
Block *block = (Block*)node->data;
if (u8ptr >= block->buffer && u8ptr < (block->buffer + buffer_sz)) {
IM_ASSERT(block->iter != m_items_max);
block->ptrs[block->iter++] = ptr;
return;
}
node = node->next;
}
// Memory block does not belong to the pool?!
IM_ASSERT(0);
}
void clear()
{
int block_size = m_items_max;
LinkedList* node = m_blocks;
while (node != NULL) {
Block *block = (Block*)node->data;
/* only re-assign pointer references to buffer */
for (int i = 0; i < block_size; i++)
block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
block->iter = block_size;
node = node->next;
}
}
};
#endif // IMMEM_H

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@ -17,4 +17,5 @@ SOURCES += \
HEADERS += \
imgui.h \
imconfig.h
imconfig.h \
immem.h