Examples: DirectX11: Extracted imgui_impl_dx11.* instead imgui_impl_dx11 and imgui_impl_win32

This commit is contained in:
omar
2018-02-16 23:04:17 +01:00
parent 90dffb5a06
commit 19540479d4
7 changed files with 196 additions and 165 deletions

View File

@ -0,0 +1,11 @@
IMGUI_API bool ImGui_ImplWin32_Init(void* hwnd);
IMGUI_API void ImGui_ImplWin32_Shutdown();
IMGUI_API void ImGui_ImplWin32_NewFrame();
// Handler for Win32 messages, update mouse/keyboard data.
// You may or not need this for your implementation, but it can serve as reference for handling inputs.
// Commented out to avoid dragging dependencies on <windows.h> types. You can copy the extern declaration in your code.
/*
IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
*/