mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 05:01:05 +01:00 
			
		
		
		
	Added ImGuiCorner enum to clarify some internal code
This commit is contained in:
		
							
								
								
									
										13
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								imgui.cpp
									
									
									
									
									
								
							| @@ -4192,8 +4192,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us | ||||
|             window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f); | ||||
|             window->BorderSize = (flags & ImGuiWindowFlags_ShowBorders) ? 1.0f : 0.0f; | ||||
|  | ||||
|             // Window background | ||||
|             // Default alpha | ||||
|             // Window background, Default Alpha | ||||
|             ImGuiCol bg_color_idx = ImGuiCol_WindowBg; | ||||
|             if ((flags & ImGuiWindowFlags_ComboBox) != 0) | ||||
|                 bg_color_idx = ImGuiCol_ComboBg; | ||||
| @@ -4206,19 +4205,19 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us | ||||
|                 bg_color.w = bg_alpha; | ||||
|             bg_color.w *= style.Alpha; | ||||
|             if (bg_color.w > 0.0f) | ||||
|                 window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, ColorConvertFloat4ToU32(bg_color), window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? 15 : 4|8); | ||||
|                 window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, ColorConvertFloat4ToU32(bg_color), window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? ImGuiCorner_All : ImGuiCorner_BottomLeft|ImGuiCorner_BottomRight); | ||||
|  | ||||
|             // Title bar | ||||
|             if (!(flags & ImGuiWindowFlags_NoTitleBar)) | ||||
|                 window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32((g.FocusedWindow && window->RootNonPopupWindow == g.FocusedWindow->RootNonPopupWindow) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, 1|2); | ||||
|                 window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32((g.FocusedWindow && window->RootNonPopupWindow == g.FocusedWindow->RootNonPopupWindow) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImGuiCorner_TopLeft|ImGuiCorner_TopRight); | ||||
|  | ||||
|             // Menu bar | ||||
|             if (flags & ImGuiWindowFlags_MenuBar) | ||||
|             { | ||||
|                 ImRect menu_bar_rect = window->MenuBarRect(); | ||||
|                 window->DrawList->AddRectFilled(menu_bar_rect.GetTL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, 1|2); | ||||
|                 if (flags & ImGuiWindowFlags_ShowBorders) | ||||
|                     window->DrawList->AddLine(menu_bar_rect.GetBL()-ImVec2(0,0), menu_bar_rect.GetBR()-ImVec2(0,0), GetColorU32(ImGuiCol_Border)); | ||||
|                 window->DrawList->AddRectFilled(menu_bar_rect.GetTL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImGuiCorner_TopLeft|ImGuiCorner_TopRight); | ||||
|             } | ||||
|  | ||||
|             // Scrollbars | ||||
| @@ -4426,9 +4425,9 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal) | ||||
|     float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding; | ||||
|     int window_rounding_corners; | ||||
|     if (horizontal) | ||||
|         window_rounding_corners = 8 | (other_scrollbar ? 0 : 4); | ||||
|         window_rounding_corners = ImGuiCorner_BottomLeft | (other_scrollbar ? 0 : ImGuiCorner_BottomRight); | ||||
|     else | ||||
|         window_rounding_corners = (((window->Flags & ImGuiWindowFlags_NoTitleBar) && !(window->Flags & ImGuiWindowFlags_MenuBar)) ? 2 : 0) | (other_scrollbar ? 0 : 4); | ||||
|         window_rounding_corners = (((window->Flags & ImGuiWindowFlags_NoTitleBar) && !(window->Flags & ImGuiWindowFlags_MenuBar)) ? ImGuiCorner_TopRight : 0) | (other_scrollbar ? 0 : ImGuiCorner_BottomRight); | ||||
|     window->DrawList->AddRectFilled(bb.Min, bb.Max, ImGui::GetColorU32(ImGuiCol_ScrollbarBg), window_rounding, window_rounding_corners); | ||||
|     bb.Reduce(ImVec2(ImClamp((float)(int)((bb.Max.x - bb.Min.x - 2.0f) * 0.5f), 0.0f, 3.0f), ImClamp((float)(int)((bb.Max.y - bb.Min.y - 2.0f) * 0.5f), 0.0f, 3.0f))); | ||||
|  | ||||
|   | ||||
| @@ -197,6 +197,15 @@ enum ImGuiDataType | ||||
|     ImGuiDataType_Float2, | ||||
| }; | ||||
|  | ||||
| enum ImGuiCorner | ||||
| { | ||||
|     ImGuiCorner_TopLeft     = 1 << 0, // 1 | ||||
|     ImGuiCorner_TopRight    = 1 << 1, // 2 | ||||
|     ImGuiCorner_BottomRight = 1 << 2, // 4 | ||||
|     ImGuiCorner_BottomLeft  = 1 << 3, // 8 | ||||
|     ImGuiCorner_All         = 0x0F | ||||
| }; | ||||
|  | ||||
| // 2D axis aligned bounding-box | ||||
| // NB: we can't rely on ImVec2 math operators being available here | ||||
| struct IMGUI_API ImRect | ||||
|   | ||||
		Reference in New Issue
	
	Block a user