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Fixed auto-filling child window using WindowMinSize at their minimum size, irrelevant. Using an arbitrary small number instead.
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parent
f0781d3a24
commit
15a26a479b
12
imgui.cpp
12
imgui.cpp
@ -360,6 +360,7 @@
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- menus: local shortcuts, global shortcuts (github issue #126)
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- menus: icons
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- tabs
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- separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y)
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- gauge: various forms of gauge/loading bars widgets
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- color: better color editor.
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- plot: make it easier for user to draw extra stuff into the graph (e.g: draw basis, highlight certain points, 2d plots, multiple plots)
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@ -3197,7 +3198,6 @@ bool ImGui::BeginPopupContextVoid(const char* str_id, int button)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_ChildWindow;
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@ -3209,13 +3209,13 @@ bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border,
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{
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if (size.x == 0.0f)
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flags |= ImGuiWindowFlags_ChildWindowAutoFitX;
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size.x = ImMax(content_max.x - cursor_pos.x, g.Style.WindowMinSize.x) - fabsf(size.x);
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size.x = ImMax(content_max.x - cursor_pos.x, 4.0f) - fabsf(size.x); // Arbitrary minimum zeroish child size of 4.0f
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}
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if (size.y <= 0.0f)
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{
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if (size.y == 0.0f)
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flags |= ImGuiWindowFlags_ChildWindowAutoFitY;
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size.y = ImMax(content_max.y - cursor_pos.y, g.Style.WindowMinSize.y) - fabsf(size.y);
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size.y = ImMax(content_max.y - cursor_pos.y, 4.0f) - fabsf(size.y);
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}
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if (border)
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flags |= ImGuiWindowFlags_ShowBorders;
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@ -3255,10 +3255,10 @@ void ImGui::EndChild()
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// When using auto-filling child window, we don't provide full width/height to ItemSize so that it doesn't feed back into automatic size-fitting.
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ImGuiState& g = *GImGui;
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ImVec2 sz = ImGui::GetWindowSize();
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if (window->Flags & ImGuiWindowFlags_ChildWindowAutoFitX)
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sz.x = ImMax(g.Style.WindowMinSize.x, sz.x - g.Style.WindowPadding.x);
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if (window->Flags & ImGuiWindowFlags_ChildWindowAutoFitX) // Arbitrary minimum zeroish child size of 4.0f
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sz.x = ImMax(4.0f, sz.x - g.Style.WindowPadding.x);
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if (window->Flags & ImGuiWindowFlags_ChildWindowAutoFitY)
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sz.y = ImMax(g.Style.WindowMinSize.y, sz.y - g.Style.WindowPadding.y);
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sz.y = ImMax(4.0f, sz.y - g.Style.WindowPadding.y);
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ImGui::End();
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