InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. (#2321) [@relick]

This commit is contained in:
omar 2019-01-30 13:15:14 +01:00
parent 0a233a505d
commit 158995f271
2 changed files with 2 additions and 1 deletions

View File

@ -35,6 +35,7 @@ HOW TO UPDATE?
Other Changes:
- Added .editorconfig file for text editors to standardize using spaces. (#2038) [@kudaba]
- InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. (#2321) [@relick]
- Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value.
- Fixed CloseCurrentPopup() on a child-menu of a modal incorrectly closing the modal. (#2308)
- Window: When resizing from an edge, the border is more visible and better follow the rounded corners.

View File

@ -3588,7 +3588,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
}
// If the underlying buffer resize was denied or not carried to the next frame, apply_new_text_length+1 may be >= buf_size.
ImStrncpy(buf, edit_state.TempBuffer.Data, ImMin(apply_new_text_length + 1, buf_size));
ImStrncpy(buf, apply_new_text, ImMin(apply_new_text_length + 1, buf_size));
value_changed = true;
}