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	(internals) Renamed FocusedWindow to NavWindow to match terminology of navigation branch
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							| @@ -2317,8 +2317,8 @@ void ImGui::NewFrame() | ||||
|  | ||||
|     // Pressing TAB activate widget focus | ||||
|     // NB: Don't discard FocusedWindow if it isn't active, so that a window that go on/off programatically won't lose its keyboard focus. | ||||
|     if (g.ActiveId == 0 && g.FocusedWindow != NULL && g.FocusedWindow->Active && IsKeyPressedMap(ImGuiKey_Tab, false)) | ||||
|         g.FocusedWindow->FocusIdxTabRequestNext = 0; | ||||
|     if (g.ActiveId == 0 && g.NavWindow != NULL && g.NavWindow->Active && IsKeyPressedMap(ImGuiKey_Tab, false)) | ||||
|         g.NavWindow->FocusIdxTabRequestNext = 0; | ||||
|  | ||||
|     // Mark all windows as not visible | ||||
|     for (int i = 0; i != g.Windows.Size; i++) | ||||
| @@ -2330,7 +2330,7 @@ void ImGui::NewFrame() | ||||
|     } | ||||
|  | ||||
|     // Closing the focused window restore focus to the first active root window in descending z-order | ||||
|     if (g.FocusedWindow && !g.FocusedWindow->WasActive) | ||||
|     if (g.NavWindow && !g.NavWindow->WasActive) | ||||
|         for (int i = g.Windows.Size-1; i >= 0; i--) | ||||
|             if (g.Windows[i]->WasActive && !(g.Windows[i]->Flags & ImGuiWindowFlags_ChildWindow)) | ||||
|             { | ||||
| @@ -2373,7 +2373,7 @@ void ImGui::Shutdown() | ||||
|     g.WindowsSortBuffer.clear(); | ||||
|     g.CurrentWindow = NULL; | ||||
|     g.CurrentWindowStack.clear(); | ||||
|     g.FocusedWindow = NULL; | ||||
|     g.NavWindow = NULL; | ||||
|     g.HoveredWindow = NULL; | ||||
|     g.HoveredRootWindow = NULL; | ||||
|     g.ActiveIdWindow = NULL; | ||||
| @@ -2650,7 +2650,7 @@ void ImGui::EndFrame() | ||||
|     // Click to focus window and start moving (after we're done with all our widgets) | ||||
|     if (g.ActiveId == 0 && g.HoveredId == 0 && g.IO.MouseClicked[0]) | ||||
|     { | ||||
|         if (!(g.FocusedWindow && !g.FocusedWindow->WasActive && g.FocusedWindow->Active)) // Unless we just made a popup appear | ||||
|         if (!(g.NavWindow && !g.NavWindow->WasActive && g.NavWindow->Active)) // Unless we just made a popup appear | ||||
|         { | ||||
|             if (g.HoveredRootWindow != NULL) | ||||
|             { | ||||
| @@ -2662,7 +2662,7 @@ void ImGui::EndFrame() | ||||
|                     SetActiveID(g.MovedWindowMoveId, g.HoveredRootWindow); | ||||
|                 } | ||||
|             } | ||||
|             else if (g.FocusedWindow != NULL && GetFrontMostModalRootWindow() == NULL) | ||||
|             else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL) | ||||
|             { | ||||
|                 // Clicking on void disable focus | ||||
|                 FocusWindow(NULL); | ||||
| @@ -3437,7 +3437,7 @@ static void CloseInactivePopups() | ||||
|     // When popups are stacked, clicking on a lower level popups puts focus back to it and close popups above it. | ||||
|     // Don't close our own child popup windows | ||||
|     int n = 0; | ||||
|     if (g.FocusedWindow) | ||||
|     if (g.NavWindow) | ||||
|     { | ||||
|         for (n = 0; n < g.OpenPopupStack.Size; n++) | ||||
|         { | ||||
| @@ -3450,7 +3450,7 @@ static void CloseInactivePopups() | ||||
|  | ||||
|             bool has_focus = false; | ||||
|             for (int m = n; m < g.OpenPopupStack.Size && !has_focus; m++) | ||||
|                 has_focus = (g.OpenPopupStack[m].Window && g.OpenPopupStack[m].Window->RootWindow == g.FocusedWindow->RootWindow); | ||||
|                 has_focus = (g.OpenPopupStack[m].Window && g.OpenPopupStack[m].Window->RootWindow == g.NavWindow->RootWindow); | ||||
|             if (!has_focus) | ||||
|                 break; | ||||
|         } | ||||
| @@ -4260,7 +4260,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us | ||||
|  | ||||
|             // Title bar | ||||
|             if (!(flags & ImGuiWindowFlags_NoTitleBar)) | ||||
|                 window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32((g.FocusedWindow && window->RootNonPopupWindow == g.FocusedWindow->RootNonPopupWindow) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImGuiCorner_TopLeft|ImGuiCorner_TopRight); | ||||
|                 window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32((g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImGuiCorner_TopLeft|ImGuiCorner_TopRight); | ||||
|  | ||||
|             // Menu bar | ||||
|             if (flags & ImGuiWindowFlags_MenuBar) | ||||
| @@ -4565,7 +4565,7 @@ void ImGui::FocusWindow(ImGuiWindow* window) | ||||
|     ImGuiContext& g = *GImGui; | ||||
|  | ||||
|     // Always mark the window we passed as focused. This is used for keyboard interactions such as tabbing. | ||||
|     g.FocusedWindow = window; | ||||
|     g.NavWindow = window; | ||||
|  | ||||
|     // Passing NULL allow to disable keyboard focus | ||||
|     if (!window) | ||||
| @@ -4876,19 +4876,19 @@ bool ImGui::IsWindowHovered() | ||||
| bool ImGui::IsWindowFocused() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.FocusedWindow == g.CurrentWindow; | ||||
|     return g.NavWindow == g.CurrentWindow; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsRootWindowFocused() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.FocusedWindow == g.CurrentWindow->RootWindow; | ||||
|     return g.NavWindow == g.CurrentWindow->RootWindow; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsRootWindowOrAnyChildFocused() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.FocusedWindow && g.FocusedWindow->RootWindow == g.CurrentWindow->RootWindow; | ||||
|     return g.NavWindow && g.NavWindow->RootWindow == g.CurrentWindow->RootWindow; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsRootWindowOrAnyChildHovered() | ||||
| @@ -5547,7 +5547,7 @@ static inline bool IsWindowContentHoverable(ImGuiWindow* window) | ||||
|     // An active popup disable hovering on other windows (apart from its own children) | ||||
|     // FIXME-OPT: This could be cached/stored within the window. | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     if (ImGuiWindow* focused_window = g.FocusedWindow) | ||||
|     if (ImGuiWindow* focused_window = g.NavWindow) | ||||
|         if (ImGuiWindow* focused_root_window = focused_window->RootWindow) | ||||
|             if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow) | ||||
|                 return false; | ||||
| @@ -8882,13 +8882,13 @@ bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
|     const ImGuiID id = window->GetID(label); | ||||
|  | ||||
|     ImVec2 label_size = CalcTextSize(label, NULL, true); | ||||
|     ImGuiWindow* backed_focused_window = g.FocusedWindow; | ||||
|     ImGuiWindow* backed_focused_window = g.NavWindow; | ||||
|  | ||||
|     bool pressed; | ||||
|     bool menu_is_open = IsPopupOpen(id); | ||||
|     bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) && (g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].ParentMenuSet == window->GetID("##menus")); | ||||
|     if (menuset_is_open) | ||||
|         g.FocusedWindow = window; | ||||
|         g.NavWindow = window; | ||||
|  | ||||
|     // The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu (using FindBestPopupWindowPos). | ||||
|     ImVec2 popup_pos, pos = window->DC.CursorPos; | ||||
| @@ -8916,7 +8916,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
|  | ||||
|     bool hovered = enabled && IsHovered(window->DC.LastItemRect, id); | ||||
|     if (menuset_is_open) | ||||
|         g.FocusedWindow = backed_focused_window; | ||||
|         g.NavWindow = backed_focused_window; | ||||
|  | ||||
|     bool want_open = false, want_close = false; | ||||
|     if (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu)) | ||||
| @@ -10458,7 +10458,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) | ||||
|         } | ||||
|         if (ImGui::TreeNode("Basic state")) | ||||
|         { | ||||
|             ImGui::Text("FocusedWindow: '%s'", g.FocusedWindow ? g.FocusedWindow->Name : "NULL"); | ||||
|             ImGui::Text("FocusedWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL"); | ||||
|             ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL"); | ||||
|             ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL"); | ||||
|             ImGui::Text("HoveredId: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not | ||||
|   | ||||
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