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Viewport: Fix dropping back viewport not being moved to the front of the window list. (Now that viewport are more tighly coupled to a single root window) (#1542)
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@ -5959,13 +5959,14 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set
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else if (window_follow_mouse_viewport && IsMousePosValid())
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else if (window_follow_mouse_viewport && IsMousePosValid())
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{
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{
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// Calculate mouse position in OS/platform coordinates
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// Calculate mouse position in OS/platform coordinates
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if (!window_is_mouse_tooltip && !GetViewportRect(window).Contains(window->Rect()))
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ImGuiViewport* current_viewport = window->Viewport;
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if (!window_is_mouse_tooltip && !current_viewport->GetRect().Contains(window->Rect()))
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{
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{
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// Create an undecorated, temporary OS/platform window
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// Create an undecorated, temporary OS/platform window
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ImVec2 os_desktop_pos = ConvertViewportPosToOsDesktopPos(g.IO.MousePos - g.ActiveIdClickOffset, g.MouseViewport);
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ImVec2 os_desktop_pos = ConvertViewportPosToOsDesktopPos(g.IO.MousePos - g.ActiveIdClickOffset, g.MouseViewport);
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ImGuiViewportFlags viewport_flags = ImGuiViewportFlags_NoDecoration | ImGuiViewportFlags_NoFocusOnAppearing | ImGuiViewportFlags_NoInputs;
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ImGuiViewportFlags viewport_flags = ImGuiViewportFlags_NoDecoration | ImGuiViewportFlags_NoFocusOnAppearing | ImGuiViewportFlags_NoInputs;
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ImGuiViewport* viewport = Viewport(window, window->ID, viewport_flags, os_desktop_pos, window->Size);
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ImGuiViewport* viewport = Viewport(window, window->ID, viewport_flags, os_desktop_pos, window->Size);
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window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus;
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window->Flags |= ImGuiWindowFlags_FullViewport;
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window->Viewport = viewport;
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window->Viewport = viewport;
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created_viewport = true;
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created_viewport = true;
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@ -6004,7 +6005,7 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set
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if (window->ViewportOsDesktopPos.x != FLT_MAX && window->ViewportOsDesktopPos.y != FLT_MAX)
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if (window->ViewportOsDesktopPos.x != FLT_MAX && window->ViewportOsDesktopPos.y != FLT_MAX)
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{
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{
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ImGuiViewport* viewport = Viewport(window, window->ID, ImGuiViewportFlags_NoDecoration, window->ViewportOsDesktopPos, window->Size);
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ImGuiViewport* viewport = Viewport(window, window->ID, ImGuiViewportFlags_NoDecoration, window->ViewportOsDesktopPos, window->Size);
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window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus;
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window->Flags |= ImGuiWindowFlags_FullViewport;
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window->Viewport = viewport;
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window->Viewport = viewport;
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created_viewport = true;
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created_viewport = true;
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}
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}
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@ -6025,7 +6026,7 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set
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window->Viewport->Flags |= ImGuiViewportFlags_NoDecoration;
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window->Viewport->Flags |= ImGuiViewportFlags_NoDecoration;
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window->Viewport->Size = window->Size;
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window->Viewport->Size = window->Size;
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window->Viewport->PlatformOsDesktopPos = ConvertViewportPosToOsDesktopPos(window->Pos, window->Viewport);
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window->Viewport->PlatformOsDesktopPos = ConvertViewportPosToOsDesktopPos(window->Pos, window->Viewport);
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window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus;
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window->Flags |= ImGuiWindowFlags_FullViewport;
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}
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}
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// If the OS window has a title bar, hide our imgui title bar
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// If the OS window has a title bar, hide our imgui title bar
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