diff --git a/imgui.cpp b/imgui.cpp index a17e409d..f1e4ab10 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -5959,13 +5959,14 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set else if (window_follow_mouse_viewport && IsMousePosValid()) { // Calculate mouse position in OS/platform coordinates - if (!window_is_mouse_tooltip && !GetViewportRect(window).Contains(window->Rect())) + ImGuiViewport* current_viewport = window->Viewport; + if (!window_is_mouse_tooltip && !current_viewport->GetRect().Contains(window->Rect())) { // Create an undecorated, temporary OS/platform window ImVec2 os_desktop_pos = ConvertViewportPosToOsDesktopPos(g.IO.MousePos - g.ActiveIdClickOffset, g.MouseViewport); ImGuiViewportFlags viewport_flags = ImGuiViewportFlags_NoDecoration | ImGuiViewportFlags_NoFocusOnAppearing | ImGuiViewportFlags_NoInputs; ImGuiViewport* viewport = Viewport(window, window->ID, viewport_flags, os_desktop_pos, window->Size); - window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus; + window->Flags |= ImGuiWindowFlags_FullViewport; window->Viewport = viewport; created_viewport = true; @@ -6004,7 +6005,7 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set if (window->ViewportOsDesktopPos.x != FLT_MAX && window->ViewportOsDesktopPos.y != FLT_MAX) { ImGuiViewport* viewport = Viewport(window, window->ID, ImGuiViewportFlags_NoDecoration, window->ViewportOsDesktopPos, window->Size); - window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus; + window->Flags |= ImGuiWindowFlags_FullViewport; window->Viewport = viewport; created_viewport = true; } @@ -6025,7 +6026,7 @@ static void ImGui::UpdateWindowViewport(ImGuiWindow* window, bool window_pos_set window->Viewport->Flags |= ImGuiViewportFlags_NoDecoration; window->Viewport->Size = window->Size; window->Viewport->PlatformOsDesktopPos = ConvertViewportPosToOsDesktopPos(window->Pos, window->Viewport); - window->Flags |= ImGuiWindowFlags_FullViewport | ImGuiWindowFlags_NoBringToFrontOnFocus; + window->Flags |= ImGuiWindowFlags_FullViewport; } // If the OS window has a title bar, hide our imgui title bar