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Backend: OpenGL3: Amend b0c18166
fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530)
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@ -14,6 +14,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-03-15: OpenGL: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
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// 2023-03-06: OpenGL: Fixed restoration of a potentially deleted OpenGL program, by calling glIsProgram(). (#6220, #6224)
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// 2022-11-09: OpenGL: Reverted use of glBufferSubData(), too many corruptions issues + old issues seemingly can't be reproed with Intel drivers nowadays (revert 2021-12-15 and 2022-05-23 changes).
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// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
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@ -118,7 +118,7 @@ extern "C" {
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** included as <GL/glcorearb.h>.
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**
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** glcorearb.h includes only APIs in the latest OpenGL core profile
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** implementation together with APIs in newer ARB extensions which
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** implementation together with APIs in newer ARB extensions which
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** can be supported by the core profile. It does not, and never will
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** include functionality removed from the core profile, such as
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** fixed-function vertex and fragment processing.
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@ -692,8 +692,8 @@ static int parse_version(void)
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if (version.major == 0 && version.minor == 0)
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{
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// Query GL_VERSION in desktop GL 2.x, the string will start with "<major>.<minor>"
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const char* gl_version = (const char*)glGetString(GL_VERSION);
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sscanf(gl_version, "%d.%d", &version.major, &version.minor);
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if (const char* gl_version = (const char*)glGetString(GL_VERSION))
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sscanf(gl_version, "%d.%d", &version.major, &version.minor);
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}
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if (version.major < 2)
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return GL3W_ERROR_OPENGL_VERSION;
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@ -39,6 +39,7 @@ Breaking Changes:
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Other changes:
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- Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
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-----------------------------------------------------------------------
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