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ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. (#1879)
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d016ef1825
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048add5ef2
22
imgui.cpp
22
imgui.cpp
@ -1833,37 +1833,41 @@ bool ImGuiTextFilter::Draw(const char* label, float width)
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return value_changed;
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return value_changed;
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}
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}
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void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>& out)
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void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>* out) const
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{
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{
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out.resize(0);
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out->resize(0);
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const char* wb = b;
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const char* wb = b;
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const char* we = wb;
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const char* we = wb;
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while (we < e)
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while (we < e)
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{
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{
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if (*we == separator)
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if (*we == separator)
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{
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{
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out.push_back(TextRange(wb, we));
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out->push_back(TextRange(wb, we));
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wb = we + 1;
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wb = we + 1;
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}
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}
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we++;
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we++;
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}
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}
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if (wb != we)
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if (wb != we)
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out.push_back(TextRange(wb, we));
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out->push_back(TextRange(wb, we));
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}
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}
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void ImGuiTextFilter::Build()
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void ImGuiTextFilter::Build()
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{
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{
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Filters.resize(0);
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Filters.resize(0);
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TextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
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TextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
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input_range.split(',', Filters);
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input_range.split(',', &Filters);
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CountGrep = 0;
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CountGrep = 0;
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for (int i = 0; i != Filters.Size; i++)
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for (int i = 0; i != Filters.Size; i++)
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{
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{
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Filters[i].trim_blanks();
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TextRange& f = Filters[i];
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if (Filters[i].empty())
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while (f.b < f.e && ImCharIsBlankA(f.b[0]))
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f.b++;
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while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
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f.e--;
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if (f.empty())
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continue;
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continue;
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if (Filters[i].front() != '-')
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if (Filters[i].b[0] != '-')
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CountGrep += 1;
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CountGrep += 1;
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}
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}
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}
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}
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@ -1881,7 +1885,7 @@ bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
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const TextRange& f = Filters[i];
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const TextRange& f = Filters[i];
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if (f.empty())
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if (f.empty())
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continue;
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continue;
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if (f.front() == '-')
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if (f.b[0] == '-')
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{
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{
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// Subtract
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// Subtract
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if (ImStristr(text, text_end, f.begin()+1, f.end()) != NULL)
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if (ImStristr(text, text_end, f.begin()+1, f.end()) != NULL)
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27
imgui.h
27
imgui.h
@ -1309,6 +1309,14 @@ struct ImGuiOnceUponAFrame
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// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
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// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
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struct ImGuiTextFilter
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struct ImGuiTextFilter
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{
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{
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IMGUI_API ImGuiTextFilter(const char* default_filter = "");
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IMGUI_API bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build
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IMGUI_API bool PassFilter(const char* text, const char* text_end = NULL) const;
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IMGUI_API void Build();
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void Clear() { InputBuf[0] = 0; Build(); }
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bool IsActive() const { return !Filters.empty(); }
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// [Internal]
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struct TextRange
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struct TextRange
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{
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{
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const char* b;
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const char* b;
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@ -1316,25 +1324,14 @@ struct ImGuiTextFilter
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TextRange() { b = e = NULL; }
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TextRange() { b = e = NULL; }
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TextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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TextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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const char* begin() const { return b; }
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const char* begin() const { return b; }
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const char* end() const { return e; }
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const char* end () const { return e; }
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bool empty() const { return b == e; }
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bool empty() const { return b == e; }
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char front() const { return *b; }
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IMGUI_API void split(char separator, ImVector<TextRange>* out) const;
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static bool is_blank(char c) { return c == ' ' || c == '\t'; }
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void trim_blanks() { while (b < e && is_blank(*b)) b++; while (e > b && is_blank(*(e-1))) e--; }
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IMGUI_API void split(char separator, ImVector<TextRange>& out);
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};
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};
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char InputBuf[256];
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char InputBuf[256];
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ImVector<TextRange> Filters;
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ImVector<TextRange> Filters;
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int CountGrep;
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int CountGrep;
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IMGUI_API ImGuiTextFilter(const char* default_filter = "");
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IMGUI_API bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build
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IMGUI_API bool PassFilter(const char* text, const char* text_end = NULL) const;
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IMGUI_API void Build();
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void Clear() { InputBuf[0] = 0; Build(); }
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bool IsActive() const { return !Filters.empty(); }
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};
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};
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// Helper: Text buffer for logging/accumulating text
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// Helper: Text buffer for logging/accumulating text
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