mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 11:57:00 +00:00
parent
0bd6489721
commit
036a6c875e
@ -72,6 +72,7 @@ Other changes:
|
|||||||
to allow passing through multiple widgets easily. (#3092, #5759, #787)
|
to allow passing through multiple widgets easily. (#3092, #5759, #787)
|
||||||
- DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components
|
- DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components
|
||||||
width computation to better distribute the error. (#7120, #7121) [@Nahor]
|
width computation to better distribute the error. (#7120, #7121) [@Nahor]
|
||||||
|
- ColorEdit4: Layout tweaks for very small sizes. (#7120, #7121)
|
||||||
- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
|
- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
|
||||||
movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
|
movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
|
||||||
- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
|
- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
|
||||||
|
@ -5127,8 +5127,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
|||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
const ImGuiStyle& style = g.Style;
|
const ImGuiStyle& style = g.Style;
|
||||||
const float square_sz = GetFrameHeight();
|
const float square_sz = GetFrameHeight();
|
||||||
const float w_full = CalcItemWidth();
|
|
||||||
const char* label_display_end = FindRenderedTextEnd(label);
|
const char* label_display_end = FindRenderedTextEnd(label);
|
||||||
|
float w_full = CalcItemWidth();
|
||||||
g.NextItemData.ClearFlags();
|
g.NextItemData.ClearFlags();
|
||||||
|
|
||||||
BeginGroup();
|
BeginGroup();
|
||||||
@ -5163,7 +5163,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
|||||||
const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0;
|
const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0;
|
||||||
const int components = alpha ? 4 : 3;
|
const int components = alpha ? 4 : 3;
|
||||||
const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x);
|
const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x);
|
||||||
const float w_inputs = ImMax(w_full - w_button, 1.0f * components);
|
const float w_inputs = ImMax(w_full - w_button, 1.0f);
|
||||||
|
w_full = w_inputs + w_button;
|
||||||
|
|
||||||
// Convert to the formats we need
|
// Convert to the formats we need
|
||||||
float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f };
|
float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f };
|
||||||
|
Loading…
Reference in New Issue
Block a user