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Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
Amendf843facba4
and8828889d5e
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@ -5844,19 +5844,15 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->DC.ParentLayoutType = parent_window ? parent_window->DC.LayoutType : ImGuiLayoutType_Vertical;
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window->DC.FocusCounterRegular = window->DC.FocusCounterTabStop = -1;
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window->DC.ItemFlags = parent_window ? parent_window->DC.ItemFlags : ImGuiItemFlags_Default_;
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window->DC.ItemWidth = window->ItemWidthDefault;
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window->DC.TextWrapPos = -1.0f; // disabled
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window->DC.ItemFlagsStack.resize(0);
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window->DC.ItemWidthStack.resize(0);
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window->DC.TextWrapPosStack.resize(0);
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window->DC.GroupStack.resize(0);
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if ((flags & ImGuiWindowFlags_ChildWindow) && (window->DC.ItemFlags != parent_window->DC.ItemFlags))
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{
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window->DC.ItemFlags = parent_window->DC.ItemFlags;
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window->DC.ItemFlags = parent_window ? parent_window->DC.ItemFlags : ImGuiItemFlags_Default_;
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if (parent_window)
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window->DC.ItemFlagsStack.push_back(window->DC.ItemFlags);
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}
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if (window->AutoFitFramesX > 0)
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window->AutoFitFramesX--;
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