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	This change fixes the high level API to use the right Raw call (#164)
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			@@ -983,7 +983,7 @@ sliderFloat2 desc ref minValue maxValue = liftIO do
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  (x, y) <- get ref
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  withArray [ realToFrac x, realToFrac y ] \floatPtr -> do
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    changed <- Text.withCString desc \descPtr ->
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      Raw.sliderFloat descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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      Raw.sliderFloat2 descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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    when changed do
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      [x', y'] <- peekArray 2 floatPtr
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@@ -997,7 +997,7 @@ sliderFloat3 desc ref minValue maxValue = liftIO do
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  (x, y, z) <- get ref
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  withArray [ realToFrac x, realToFrac y, realToFrac z ] \floatPtr -> do
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    changed <- Text.withCString desc \descPtr ->
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      Raw.sliderFloat descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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      Raw.sliderFloat3 descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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    when changed do
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      [x', y', z'] <- peekArray 3 floatPtr
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@@ -1011,7 +1011,7 @@ sliderFloat4 desc ref minValue maxValue = liftIO do
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  (x, y, z, u) <- get ref
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  withArray [ realToFrac x, realToFrac y, realToFrac z, realToFrac u ] \floatPtr -> do
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    changed <- Text.withCString desc \descPtr ->
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      Raw.sliderFloat descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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      Raw.sliderFloat4 descPtr floatPtr (CFloat minValue) (CFloat maxValue)
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    when changed do
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      [x', y', z', u'] <- peekArray 4 floatPtr
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