more Vortrag
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@ -389,16 +389,18 @@
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<ul>
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<li class="fragment">All using the example-environment shown before
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<ul>
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<li class="fragment">27 different compounds, 1 Nutrient (simulating the primary metabolism)</li>
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<li class="fragment">7 of 27 compounds are toxic</li>
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<li class="fragment">at least 3 compounds are needed for total immunity</li>
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<li class="fragment">4 predators</li>
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<li class="fragment"><span class="math inline">\(27\)</span> different compounds, <span class="math inline">\(1\)</span> Nutrient (simulating the primary metabolism)</li>
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<li class="fragment"><span class="math inline">\(7\)</span> of <span class="math inline">\(27\)</span> compounds are toxic</li>
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<li class="fragment">at least <span class="math inline">\(3\)</span> compounds are needed for total immunity</li>
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<li class="fragment"><span class="math inline">\(4\)</span> predators set to <code class="sourceCode haskell"><span class="dt">AlwaysAttack</span></code></li>
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</ul></li>
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<li class="fragment">Duration of 2000 generations</li>
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<li class="fragment">Duration of <span class="math inline">\(2000\)</span> generations</li>
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<li class="fragment"><span class="math inline">\(\text{static_enzyme_cost} = 0.02\)</span></li>
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<li class="fragment"><span class="math inline">\(\text{nutrient_impact} = 0.1\)</span></li>
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</ul></li>
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<li class="fragment">Different setups tested:
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<ul>
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<li class="fragment">Behavior of predators (<code class="sourceCode haskell"><span class="dt">AlwaysAttack</span></code>, <code class="sourceCode haskell"><span class="dt">AttackRandom</span></code>, <code class="sourceCode haskell"><span class="dt">AttackInterval</span> <span class="dt">Int</span></code>)</li>
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<li class="fragment">Behavior of predators (<code class="sourceCode haskell"><span class="dt">AlwaysAttack</span></code>, <code class="sourceCode haskell"><span class="dt">AttackRandom</span></code>, <code class="sourceCode haskell"><span class="dt">AttackInterval</span> <span class="dv">10</span></code>, <code class="sourceCode haskell"><span class="dt">AttackInterval</span> <span class="dv">100</span></code>)</li>
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<li class="fragment">varying <span class="math inline">\(\text{static_enzyme_cost}\)</span> from <span class="math inline">\(0.0\)</span> to <span class="math inline">\(0.20\)</span> in steps of <span class="math inline">\(0.02\)</span>
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<ul>
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<li class="fragment">effectively limits the amount of maximal enzymes to <span class="math inline">\(\frac{1}{\text{static_enzyme_cost}}\)</span></li>
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@ -335,19 +335,20 @@ Simulations (cont.)
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- General setup of the simulation:
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- All using the example-environment shown before
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- 27 different compounds, 1 Nutrient (simulating the primary metabolism)
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- 7 of 27 compounds are toxic
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- at least 3 compounds are needed for total immunity
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- 4 predators
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- Duration of 2000 generations
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- $27$ different compounds, $1$ Nutrient (simulating the primary metabolism)
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- $7$ of $27$ compounds are toxic
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- at least $3$ compounds are needed for total immunity
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- $4$ predators set to `AlwaysAttack`{.haskell}
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- Duration of $2000$ generations
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- $\text{static_enzyme_cost} = 0.02$
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- $\text{nutrient_impact} = 0.1$
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- Different setups tested:
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- Behavior of predators (`AlwaysAttack`{.haskell}, `AttackRandom`{.haskell}, `AttackInterval Int`{.haskell})
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- Behavior of predators (`AlwaysAttack`{.haskell}, `AttackRandom`{.haskell}, `AttackInterval 10`{.haskell}, `AttackInterval 100`{.haskell})
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- varying $\text{static_enzyme_cost}$ from $0.0$ to $0.20$ in steps of $0.02$
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- effectively limits the amount of maximal enzymes to $\frac{1}{\text{static_enzyme_cost}}$
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- varying $\text{nutrient_impact}$ from $0.0$ to $1.0$ in steps of $0.1$
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- makes toxins less/more costly to produce
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--------------------------------------------------------------------------------
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Results
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