pioneers/shaders/ui/fragment.shader
Stefan Dresselhaus ba84ede01d HUD-Texture renders.
HUD-Texture renders and the whole screen is black.

Still TODO:

- Will have to sort out alpha
- Clean up

refs #472 @5h
2014-04-04 11:15:00 +02:00

10 lines
122 B
GLSL

#version 110
uniform sampler2D tex;
varying vec2 texcoord;
void main()
{
gl_FragColor = texture2D(tex, texcoord);
}