pioneers/src
Stefan Dresselhaus 7d201cf216 shaders now compile and link correctly
- map still invisible
- frustum defined
- shaders fixed
- attrib-link to shaders fixed
- lookat now generates a frustum-projected look-at matrix
- smaller test-map for debug
2014-01-03 17:46:41 +01:00
..
Map shaders now compile and link correctly 2014-01-03 17:46:41 +01:00
Render shaders now compile and link correctly 2014-01-03 17:46:41 +01:00
Main.deprecated.hs Migrated to OpenGL3.x - compiles but renders nothing 2014-01-03 03:01:54 +01:00
Main.hs shaders now compile and link correctly 2014-01-03 17:46:41 +01:00