pioneers/Pioneers.cabal
Stefan Dresselhaus e5193fc7c5 Migrated to OpenGL3.x - compiles but renders nothing
- added simple shader
- rewrote map to cater BufferArray
- completele rewrote Main
- Split off stuff into Render-Module
- cleaned up .cabal-file to bare minimum
- created RenderObjects for the purpose of moving rendering there
2014-01-03 03:01:54 +01:00

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name: Pioneers
version: 0.1
cabal-version: >=1.2
build-type: Simple
author: sdressel
executable Pioneers
hs-source-dirs: src
ghc-options: -Wall
other-modules:
Map.Map,
Render.Misc,
Render.Render,
Render.RenderObject
main-is: Main.hs
build-depends:
base >=4,
OpenGL >=2.9,
bytestring >=0.10,
OpenGLRaw >=1.4,
text >=0.11,
array >=0.4,
random >=1.0.1,
GLFW-b >=1.4.6,
pretty >=1.1,
transformers >=0.3.0 && <0.4,
mtl >=2.1.2,
stm >=2.4.2