pioneers/shaders
Stefan Dresselhaus 1ad81d6ae5
scaled map correctly; fixed whacky cam
- scaled map correctly by factor 10
- fixed whacky camera (vorzeichenfehler -.-)
- adapted view-distance
- adapted scroll-speed
- adapted model-position
2014-09-24 01:14:43 +02:00
..
3rdParty Window shows fps-count + proc-tex-shader 2014-01-22 14:04:18 +01:00
map scaled map correctly; fixed whacky cam 2014-09-24 01:14:43 +02:00
mapobjects objects now use their position and scale. 2014-09-15 15:07:56 +02:00
ui texture on HUD is now drawn correctly 2014-04-22 16:35:17 +02:00