Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						8d9cc3384d 
					 
					
						
						
							
							forgot file  
						
						 
						
						
						
						
					 
					
						2014-04-22 01:27:01 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						45e2f3578c 
					 
					
						
						
							
							moved draw-method into render and cleaned up imports  
						
						 
						
						
						
						
					 
					
						2014-04-21 20:25:47 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						06bd9c4214 
					 
					
						
						
							
							changed camera to new model  
						
						 
						
						
						
						
					 
					
						2014-04-21 19:46:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						3de372f83f 
					 
					
						
						
							
							added fog.  
						
						 
						
						
						
						
					 
					
						2014-04-21 15:55:22 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						f7dea8e964 
					 
					
						
						
							
							haddock now works as well..  
						
						 
						
						
						
						
					 
					
						2014-04-15 17:28:38 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						d0ce4dcf6a 
					 
					
						
						
							
							fixed compiler warnings.  
						
						 
						
						... 
						
						
						
						most of them .. not all are my modules. 
						
						
					 
					
						2014-04-15 17:03:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						26903deb19 
					 
					
						
						
							
							we can haz GUI?  
						
						 
						
						... 
						
						
						
						we can. 
						
						
					 
					
						2014-04-05 23:09:57 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						189f9f84fa 
					 
					
						
						
							
							Textures work now.  
						
						 
						
						... 
						
						
						
						Scene gets rendered and alpha-overlayed with HUD-Texture.
fixes  #472  @2h 
						
						
					 
					
						2014-04-05 15:53:49 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						ba84ede01d 
					 
					
						
						
							
							HUD-Texture renders.  
						
						 
						
						... 
						
						
						
						HUD-Texture renders and the whole screen is black.
Still TODO:
- Will have to sort out alpha
- Clean up
refs #472  @5h 
						
						
					 
					
						2014-04-04 11:15:00 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						9cd0eacd31 
					 
					
						
						
							
							still WIP.  
						
						 
						
						
						
						
					 
					
						2014-03-24 23:26:02 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						c1e074934e 
					 
					
						
						
							
							WIP-Commit. DOES NOT WORK.  
						
						 
						
						
						
						
					 
					
						2014-03-24 08:21:30 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						5f313c4495 
					 
					
						
						
							
							Window shows fps-count + proc-tex-shader  
						
						 
						
						... 
						
						
						
						- added fps to window-name
- hsSDL2 needs update (as i changed functions in there which got merged)
- wrote simplistic procedural texture shader 
						
						
					 
					
						2014-01-22 14:04:18 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						080776b25c 
					 
					
						
						
							
							keyboard-controls for tessellation  
						
						 
						
						
						
						
					 
					
						2014-01-21 16:44:42 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						3b8d3f8f9e 
					 
					
						
						
							
							tessellationgit status  
						
						 
						
						
						
						
					 
					
						2014-01-21 16:18:48 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						33b06a787d 
					 
					
						
						
							
							works again like the prototype  
						
						 
						
						
						
						
					 
					
						2014-01-20 23:18:07 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						0c1bdad465 
					 
					
						
						
							
							window opens .. and crashes! :p  
						
						 
						
						... 
						
						
						
						No Events handled yet -.-... 
						
						
					 
					
						2014-01-20 16:11:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						2193a0e7fd 
					 
					
						
						
							
							added normals to shader  
						
						 
						
						
						
						
					 
					
						2014-01-06 21:13:58 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						8622881a13 
					 
					
						
						
							
							Misc movement  
						
						 
						
						... 
						
						
						
						- Scrollwheel now zooms in/out
- Arrow-Keys now move map correctly
- removed most Debug-Output 
						
						
					 
					
						2014-01-05 20:23:22 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						2b2108ab87 
					 
					
						
						
							
							merged .. but colors broken..  
						
						 
						
						
						
						
					 
					
						2014-01-05 19:09:01 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tpajenka 
							
						 
					 
					
						
						
							
						
						ee9a8c455a 
					 
					
						
						
							
							Misc: lookAt corrected (previous: transformation standard camera -> local  
						
						 
						
						... 
						
						
						
						camera, now: transformation local camera -> standard camera) 
						
						
					 
					
						2014-01-05 02:20:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						df9b37429c 
					 
					
						
						
							
							cameraaaaaaa -.-  
						
						 
						
						
						
						
					 
					
						2014-01-04 23:47:07 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						6cc9177082 
					 
					
						
						
							
							wiered camera  
						
						 
						
						
						
						
					 
					
						2014-01-04 17:57:30 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						602b20eb6c 
					 
					
						
						
							
							it works...  
						
						 
						
						
						
						
					 
					
						2014-01-04 16:55:59 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						fd4d2a0d14 
					 
					
						
						
							
							TRIANGLEEEEESS!!!!11!!  
						
						 
						
						... 
						
						
						
						finally. 
						
						
					 
					
						2014-01-04 14:09:42 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tpajenka 
							
						 
					 
					
						
						
							
						
						33b1ec5534 
					 
					
						
						
							
							flickering triangle (rendering cube)  
						
						 
						
						
						
						
					 
					
						2014-01-04 02:53:12 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						7db4bff2e4 
					 
					
						
						
							
							moooaaarrr work on triangles ... still nothing  
						
						 
						
						
						
						
					 
					
						2014-01-04 02:45:13 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						a2214082ca 
					 
					
						
						
							
							minor stuff .. STILL NO TRIANGLE -.-  
						
						 
						
						
						
						
					 
					
						2014-01-03 23:19:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						2fc28adfd1 
					 
					
						
						
							
							Triiiiangleeeeesss!!!! *narf*  
						
						 
						
						
						
						
					 
					
						2014-01-03 22:31:01 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						7d201cf216 
					 
					
						
						
							
							shaders now compile and link correctly  
						
						 
						
						... 
						
						
						
						- map still invisible
- frustum defined
- shaders fixed
- attrib-link to shaders fixed
- lookat now generates a frustum-projected look-at matrix
- smaller test-map for debug 
						
						
					 
					
						2014-01-03 17:46:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						e5193fc7c5 
					 
					
						
						
							
							Migrated to OpenGL3.x - compiles but renders nothing  
						
						 
						
						... 
						
						
						
						- added simple shader
- rewrote map to cater BufferArray
- completele rewrote Main
- Split off stuff into Render-Module
- cleaned up .cabal-file to bare minimum
- created RenderObjects for the purpose of moving rendering there 
						
						
					 
					
						2014-01-03 03:01:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						306381c4ed 
					 
					
						
						
							
							little cleanup  
						
						 
						
						... 
						
						
						
						- some formatting
- changed y/z-Coords on Map (y is height now, map is in x/z-plane) 
						
						
					 
					
						2014-01-02 13:02:01 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stefan Dresselhaus 
							
						 
					 
					
						
						
							
						
						2ff7534ede 
					 
					
						
						
							
							wrote some render-functions and shaders  
						
						 
						
						... 
						
						
						
						- rudimentary vertex and fragment-shader in shaders/..
- created new Render-Module (unfinished and untested) 
						
						
					 
					
						2014-01-02 03:35:38 +01:00