Jonas Betzendahl
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5b2537188f
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(\_/)
=(^.^)=
(")_(") bunny approves this commit!
(rewrote the whole damn camera-height-function.
Should be better now.)
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2014-05-16 17:26:40 +02:00 |
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Jonas Betzendahl
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1c1aedda30
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Grass is back, bettered mountains
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2014-05-16 11:39:29 +02:00 |
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Jonas Betzendahl
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f2fbf101ef
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Camera function not NaNing / breaking anymore / merge tessalation
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2014-05-16 11:30:15 +02:00 |
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cc3efb9ec5
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merged
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2014-05-15 13:40:47 +02:00 |
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Jonas Betzendahl
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eb3ee975e8
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Restructured Node constructors. Ripples are getting worse! (╯°□°)╯︵ ┻━┻
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2014-05-15 12:01:30 +02:00 |
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f598d72e9a
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changed num mountains and height
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2014-05-13 13:03:28 +02:00 |
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Jonas Betzendahl
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683b72a413
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Refactoring & more cosmetics
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2014-04-29 01:05:05 +02:00 |
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Jonas Betzendahl
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6c4e63f085
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cosmetics
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2014-04-29 00:18:38 +02:00 |
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Jonas Betzendahl
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777c868de0
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Fixed shadowing in aplAll
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2014-04-28 10:37:31 +02:00 |
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Jonas Betzendahl
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60fd217233
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hlint all around
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2014-04-25 15:58:25 +02:00 |
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Jonas Betzendahl
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0a7a882f8f
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Now generates a different unique map each time.
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2014-04-24 12:44:58 +02:00 |
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Jonas Betzendahl
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2b435b7cb2
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Added first primitive groundwork for map generation combinators. This is gonna be fun! :o)
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2014-04-24 02:45:55 +02:00 |
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Jonas Betzendahl
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fa9bda5e7a
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Added apply-by functions
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2014-04-23 13:52:43 +02:00 |
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jbetzend
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b7fef589a9
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commit
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2014-04-23 11:23:24 +02:00 |
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1bbf900ec4
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changed map a bit
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2014-04-22 11:27:07 +02:00 |
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Jonas Betzendahl
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58a598da8e
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Added Creation and StaticMaps modules
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2014-02-09 20:18:03 +01:00 |
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