Commit Graph

14 Commits

Author SHA1 Message Date
5ec9db8534 changed x-lens to _x-lens and cabal-info 2014-04-07 17:32:13 +02:00
26903deb19 we can haz GUI?
we can.
2014-04-05 23:09:57 +02:00
189f9f84fa Textures work now.
Scene gets rendered and alpha-overlayed with HUD-Texture.

fixes #472 @2h
2014-04-05 15:53:49 +02:00
39341bf0f9 removed non-working renderer again. 2014-04-04 11:18:42 +02:00
ba84ede01d HUD-Texture renders.
HUD-Texture renders and the whole screen is black.

Still TODO:

- Will have to sort out alpha
- Clean up

refs #472 @5h
2014-04-04 11:15:00 +02:00
9cd0eacd31 still WIP. 2014-03-24 23:26:02 +01:00
c1e074934e WIP-Commit. DOES NOT WORK. 2014-03-24 08:21:30 +01:00
5fc86af233 Changed OpenGL-Lvl to 3.30 with Tessellation-Ext
- figured out how to enable extensions

refs #471 @1h
2014-03-17 17:04:30 +01:00
jbetzend
1c1bd66d30 Removed Data.Label from code and dependencies. 2014-03-05 15:09:05 +01:00
5a70a22da6 converted to lenses 2014-03-05 14:42:26 +01:00
82e9b4d826 Merge branch 'tessallation' into lens
Conflicts:
	Pioneers.cabal
	src/Main.hs
	src/Types.hs
2014-02-28 14:47:04 +01:00
517f2eb0b6 removed SDL-ttf as it breaks for now 2014-02-28 14:44:58 +01:00
d5310478c0 converted Types to Labels
- Types is converted to Lebles (monomorphic lenses)
- Main initializes type now
- All other stuff in Main still calls old syntax.

refs #467 @3h
2014-02-23 13:32:20 +01:00
95a7a5b9f1 forgot files -.- 2014-02-05 21:06:19 +01:00