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5ec9db8534
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changed x-lens to _x-lens and cabal-info
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2014-04-07 17:32:13 +02:00 |
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26903deb19
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we can haz GUI?
we can.
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2014-04-05 23:09:57 +02:00 |
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189f9f84fa
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Textures work now.
Scene gets rendered and alpha-overlayed with HUD-Texture.
fixes #472 @2h
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2014-04-05 15:53:49 +02:00 |
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39341bf0f9
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removed non-working renderer again.
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2014-04-04 11:18:42 +02:00 |
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ba84ede01d
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HUD-Texture renders.
HUD-Texture renders and the whole screen is black.
Still TODO:
- Will have to sort out alpha
- Clean up
refs #472 @5h
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2014-04-04 11:15:00 +02:00 |
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9cd0eacd31
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still WIP.
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2014-03-24 23:26:02 +01:00 |
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c1e074934e
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WIP-Commit. DOES NOT WORK.
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2014-03-24 08:21:30 +01:00 |
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5fc86af233
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Changed OpenGL-Lvl to 3.30 with Tessellation-Ext
- figured out how to enable extensions
refs #471 @1h
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2014-03-17 17:04:30 +01:00 |
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jbetzend
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1c1bd66d30
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Removed Data.Label from code and dependencies.
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2014-03-05 15:09:05 +01:00 |
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5a70a22da6
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converted to lenses
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2014-03-05 14:42:26 +01:00 |
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82e9b4d826
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Merge branch 'tessallation' into lens
Conflicts:
Pioneers.cabal
src/Main.hs
src/Types.hs
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2014-02-28 14:47:04 +01:00 |
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517f2eb0b6
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removed SDL-ttf as it breaks for now
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2014-02-28 14:44:58 +01:00 |
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d5310478c0
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converted Types to Labels
- Types is converted to Lebles (monomorphic lenses)
- Main initializes type now
- All other stuff in Main still calls old syntax.
refs #467 @3h
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2014-02-23 13:32:20 +01:00 |
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95a7a5b9f1
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forgot files -.-
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2014-02-05 21:06:19 +01:00 |
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