Movement works now.
- Movement works. Keys are read out by KeyCode thus independent from Keyboard-Layout On a normal quertz-layout they map like so: * e, s, d, f for movement * r, w for rotation * space/caps for up/down
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@ -17,7 +17,10 @@ executable Pioneers
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random >=1.0.1 && <1.1,
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random >=1.0.1 && <1.1,
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text >=0.11.3 && <0.12,
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stm >=2.4.2 && <2.5
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stm >=2.4.2 && <2.5,
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transformers >=0.3.0 && <0.4,
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List >=0.5.1 && <0.6,
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List >=0.5.1 && <0.6
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ghc-options: -Wall
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other-modules:
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Map.Coordinates,
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