removed test-garbage in shader

This commit is contained in:
Nicole Dresselhaus 2014-01-20 19:44:26 +01:00
parent 3a61341793
commit e59a4cd545

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@ -15,8 +15,6 @@ smooth out vec4 fg_SmoothColor;
void main() void main()
{ {
uiaenuirtdaend
vec3 fg_Normal = fg_NormalMatrix * fg_NormalIn; //vec3(0,1,0); vec3 fg_Normal = fg_NormalMatrix * fg_NormalIn; //vec3(0,1,0);
//transform vec3 into vec4, setting w to 1 //transform vec3 into vec4, setting w to 1
vec4 fg_Vertex = vec4(fg_VertexIn, 1.0); vec4 fg_Vertex = vec4(fg_VertexIn, 1.0);