Migrated to OpenGL3.x - compiles but renders nothing

- added simple shader
- rewrote map to cater BufferArray
- completele rewrote Main
- Split off stuff into Render-Module
- cleaned up .cabal-file to bare minimum
- created RenderObjects for the purpose of moving rendering there
This commit is contained in:
Stefan Dresselhaus
2014-01-03 03:01:54 +01:00
parent 306381c4ed
commit e5193fc7c5
9 changed files with 1225 additions and 535 deletions

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