diff --git a/shaders/map/fragmentShadow.shader b/shaders/map/fragmentShadow.shader new file mode 100644 index 0000000..3ec66e9 --- /dev/null +++ b/shaders/map/fragmentShadow.shader @@ -0,0 +1,15 @@ +#version 330 + +smooth in vec3 teNormal; +smooth in vec3 tePosition; +smooth in float fogDist; +smooth in float gmix; +in vec4 teColor; +in vec3 tePatchDistance; + +uniform mat4 ViewMatrix; +uniform mat4 ProjectionMatrix; + +void main(void) +{ +}