whole map..
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@ -405,7 +405,7 @@ draw = do
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1, 0, 0, 0
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, 0, 0, 1, 0
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, 0, 1, 0, 0
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,-1, -1, -5, 1
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,-5, -10, -10, 1
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]
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V.unsafeWith model $ \ptr -> GL.glUniformMatrix4fv mmat 1 0 ptr
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GL.bindBuffer GL.ArrayBuffer GL.$= Just map'
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